Ejemplo n.º 1
0
    public void StateLobbyViewOpen()
    {
        buttonClick += 1;

        if (buttonClick % 2 == 1)
        {
            StateLobby.SetActive(true);
            another1.SetActive(false);
            another2.SetActive(false);
            another3.SetActive(false);
            theDishesTabbarButton             = GameObject.Find("TheDishesTabbarButton").GetComponent <TheDishesStore>();
            theDishesTabbarButton.buttonClick = 0;
            characterStoreButton             = GameObject.Find("CharacterStoreButton").GetComponent <CharacterStoreButton>();
            characterStoreButton.buttonClick = 0;
            goldStoreOpen             = GameObject.Find("GoldStoreButton").GetComponent <GoldStoreOpen>();
            goldStoreOpen.buttonClick = 0;
        }
        else
        {
            StateLobby.SetActive(false);
            buttonClick = 0;
        }
    }
Ejemplo n.º 2
0
 public void GoldTreasureOut()
 {
     goldStoreOpen             = GameObject.Find("GoldStoreButton").GetComponent <GoldStoreOpen>();
     goldStoreOpen.buttonClick = 0;
     goldTreasureExit.SetActive(false);
 }