/// <summary> /// Добавить новую глобальную озвучку /// </summary> public void AddGlobalVoiceOver() { if (CanAddGlobalVoiceOver is false) { return; } var newVoiceOver = CreateNewVoiceOver(); GlobalVoiceOvers.Add(newVoiceOver); NotifyOfPropertyChange(() => GlobalVoiceOvers); SelectedGlobalVoiceOver = GlobalVoiceOvers.Count > 0 ? GlobalVoiceOvers.Last() : null; }