Ejemplo n.º 1
0
    // Update is called once per frame
    void Update()
    {
        if (!ImageSet)
        {
            GlobalVariable.GetHero(HeroID).GetComponent <Hero>().Set_Static();
            ImageSet = true;
        }
        heroSprite.sprite = GlobalVariable.GetHero(HeroID).GetComponent <Hero>().GetSprite();

        if (!Active && !Shop && !Upgrade)
        {
            heroStatDisplay.text = GlobalVariable.PrintHeroStats(HeroID);
        }

        if (Shop)
        {
            if (GlobalVariable.GetHero(HeroID).GetComponent <Hero>().Get_Unlocked())
            {
                gameObject.GetComponent <Toggle>().interactable = false;
            }
        }
        else
        if (!GlobalVariable.GetHero(HeroID).GetComponent <Hero>().Get_Unlocked())
        {
            gameObject.GetComponent <Toggle>().interactable = false;
        }
        else
        {
            gameObject.GetComponent <Toggle>().interactable = true;
        }
    }
Ejemplo n.º 2
0
    void Start()
    {
        ReturnToMainMenu.onClick.AddListener(delegate { SceneManager.LoadScene("MainMenu"); });
        TriggerLeaderboard.onClick.AddListener(delegate { displayLeaderboard = true; });

        WaveRecord.text = "Wave Reached: " + PlayerPrefs.GetInt("Highest Wave Reached", 0).ToString();
        GoldRecord.text = "Gold Earned: " + PlayerPrefs.GetInt("Most Gold Earned", 0).ToString();
        KillRecord.text = "Kill Count: " + PlayerPrefs.GetInt("Most Kills", 0).ToString();

        // Call stats and hero records
        Hero1.sprite = GlobalVariable.GetHero(PlayerPrefs.GetInt("Highest Hero_1", 1)).GetComponent <Hero>().GetSprite();
        Hero2.sprite = GlobalVariable.GetHero(PlayerPrefs.GetInt("Highest Hero_2", 2)).GetComponent <Hero>().GetSprite();
        Hero3.sprite = GlobalVariable.GetHero(PlayerPrefs.GetInt("Highest Hero_3", 3)).GetComponent <Hero>().GetSprite();

        Stats1.text = GlobalVariable.PrintHeroStats(PlayerPrefs.GetInt("Highest Hero_1", 1));
        Stats2.text = GlobalVariable.PrintHeroStats(PlayerPrefs.GetInt("Highest Hero_2", 2));
        Stats3.text = GlobalVariable.PrintHeroStats(PlayerPrefs.GetInt("Highest Hero_3", 3));

        lb.AddScore(PlayerPrefs.GetString("userID"), PlayerPrefs.GetInt("Highest Wave Reached", 0));

        StartCoroutine(RefreshRecords());
    }
Ejemplo n.º 3
0
 public GameObject Get_GameObject()
 {
     return(GlobalVariable.GetHero(HeroID));
 }