protected void Page_Load(object sender, EventArgs e) { if (!IsPostBack) { //Response.Redirect("Maintenance.aspx"); if (Request.QueryString.Count > 0 && Request.QueryString["email"] != null && Request.QueryString["pwd"] != null) { Session.Clear(); string uname = DataSecurity.Decrypt(Request.QueryString["email"].ToString()); string pwd = "ABC"; //DataSecurity.Decrypt(Request.QueryString["pwd"].ToString()); userlogin(uname, pwd); } if (GlobalVarables.isAuthenticated(Session)) { if (Request.QueryString.Count > 0 && Request.QueryString["From"] != null && Request.QueryString["From"].ToString() == "Cart") { Response.Redirect("~/MemberPanel/Repurchase_1.aspx"); } else { Response.Redirect("~/MemberPanel/DashBoard.aspx"); //Response.Redirect("~/MemberPanel/PromotrackerNov.aspx"); //Response.Redirect("~/MemberPanel/PromotionFeb.aspx"); //Response.Redirect("~/MemberPanel/AprilPromoTracker.aspx"); //Response.Redirect("~/MemberPanel/AnualBonanza.aspx"); } } } }
private void userlogin(string uid, string pwd) { Debug.Write("Here"); //GlobalVarables.logout(Session); ds = balobj.Account_Login(uid, pwd); Debug.Write(ds.Tables.Count); if (GlobalVarables.chkdataset(ds)) { lblError.Visible = false; GlobalVarables.login(Session, uid, pwd); Session["AccountNo"] = ds.Tables[0].Rows[0]["AccountNo"].ToString(); Session["SpnosorID"] = ds.Tables[0].Rows[0]["SponserId"].ToString(); Session["Email"] = ds.Tables[0].Rows[0]["Email"].ToString(); Session["Name"] = ds.Tables[0].Rows[0]["Name"].ToString(); Session["Jointype"] = ds.Tables[0].Rows[0]["Jointype"].ToString(); Session["Mobile"] = ds.Tables[0].Rows[0]["Mobile"].ToString(); Session["StateCode"] = ds.Tables[0].Rows[0]["StateCode"].ToString(); Session["State"] = ds.Tables[0].Rows[0]["State"].ToString(); Session["RetailPack"] = ds.Tables[0].Rows[0]["RetailPack"].ToString(); if (Session["Jointype"] != null && Session["Jointype"].ToString().ToLower() == "customer") { if (Request.QueryString.Count > 0 && Request.QueryString["From"] != null && Request.QueryString["From"].ToString() == "Cart") { Response.Redirect("~/MemberPanel/Repurchase_1.aspx"); } else { Response.Redirect("~/MemberPanel/MyProfile.aspx"); } } else { if (Request.QueryString.Count > 0 && Request.QueryString["From"] != null && Request.QueryString["From"].ToString() == "Cart") { Response.Redirect("~/MemberPanel/Repurchase_1.aspx"); } else { getdata(); // Response.Redirect("~/MemberPanel/DashBoard.aspx"); //Response.Redirect("~/MemberPanel/PromotrackerNov.aspx"); //Response.Redirect("~/MemberPanel/PromotionFeb.aspx"); //Response.Redirect("~/MemberPanel/AnualBonanza.aspx"); } } } else { Debug.Write("login error"); lblError.Visible = true; } }
private void Awake() { _globalVariables = GameObject.Find("Persistent").GetComponent <GlobalVarables>(); _playerManager = GetComponent <PlayerManager>(); _playerAnimator = GetComponent <Animator>(); _playerRigidbody2D = GetComponent <Rigidbody2D>(); _horizontalSpeed = _playerManager.horizontalSpeed; _jumpHeight = _playerManager.jumpHeight; _maxXvelocity = _playerManager.maxXvelocity; _maxYvelocity = _playerManager.maxYvelocity; }
private void Awake() { _global = GameObject.Find("Persistent").GetComponent <GlobalVarables>(); arrayOfActiveColours = new string[arrayOfText.Length]; // Set the colours for each text box to depend on its vertical position for (int i = 0; i < arrayOfText.Length; i++) { if (arrayOfText[i].gameObject.GetComponent <RectTransform>().anchoredPosition.y < 750) { arrayOfText[i].color = new Color(138f / 255f, 028f / 255f, 053f / 255f, 1f); arrayOfActiveColours[i] = "#d13b3b"; } else { arrayOfText[i].color = new Color(007f / 255f, 049f / 255f, 054f / 255f, 1f); arrayOfActiveColours[i] = "#155748"; } } }
// Monobehaviour functions. private void Awake() { // Grabs the camera component from the game object. _camera = GetComponent <Camera>(); _global = GameObject.Find("Persistent").GetComponent <GlobalVarables>(); }
// MonoBehaviour functions. private void Awake() { _global = GameObject.Find("Persistent").GetComponent <GlobalVarables>(); }
private void Awake() { // Always keep the cursor hidden. Cursor.lockState = CursorLockMode.Locked; Cursor.visible = false; // Check if the prefrences exit, otherwise write them. if (!PlayerPrefs.HasKey("pixelSize")) { pixelSize = 2; } else { pixelSize = PlayerPrefs.GetInt("pixelSize"); } if (!PlayerPrefs.HasKey("uiScale")) { uiScale = 2; } else { uiScale = PlayerPrefs.GetInt("uiScale"); } if (!PlayerPrefs.HasKey("musicVolume")) { musicVolume = 10; } else { musicVolume = PlayerPrefs.GetInt("musicVolume"); } if (!PlayerPrefs.HasKey("sfxVolume")) { sfxVolume = 10; } else { sfxVolume = PlayerPrefs.GetInt("sfxVolume"); } if (!PlayerPrefs.HasKey("level")) { level = 1; } else { level = PlayerPrefs.GetInt("level"); } if (!PlayerPrefs.HasKey("left")) { left = KeyCode.A; } else { left = (KeyCode)PlayerPrefs.GetInt("left"); } if (!PlayerPrefs.HasKey("leftAlt")) { leftAlt = KeyCode.LeftArrow; } else { leftAlt = (KeyCode)PlayerPrefs.GetInt("leftAlt"); } if (!PlayerPrefs.HasKey("right")) { right = KeyCode.D; } else { right = (KeyCode)PlayerPrefs.GetInt("right"); } if (!PlayerPrefs.HasKey("rightAlt")) { rightAlt = KeyCode.RightArrow; } else { rightAlt = (KeyCode)PlayerPrefs.GetInt("rightAlt"); } if (!PlayerPrefs.HasKey("up")) { up = KeyCode.W; } else { up = (KeyCode)PlayerPrefs.GetInt("up"); } if (!PlayerPrefs.HasKey("upAlt")) { upAlt = KeyCode.UpArrow; } else { upAlt = (KeyCode)PlayerPrefs.GetInt("upAlt"); } if (!PlayerPrefs.HasKey("down")) { down = KeyCode.S; } else { down = (KeyCode)PlayerPrefs.GetInt("down"); } if (!PlayerPrefs.HasKey("downAlt")) { downAlt = KeyCode.DownArrow; } else { downAlt = (KeyCode)PlayerPrefs.GetInt("downAlt"); } if (!PlayerPrefs.HasKey("restart")) { restart = KeyCode.R; } else { restart = (KeyCode)PlayerPrefs.GetInt("restart"); } if (!PlayerPrefs.HasKey("menu")) { menu = KeyCode.P; } else { menu = (KeyCode)PlayerPrefs.GetInt("menu"); } if (!PlayerPrefs.HasKey("quit")) { quit = KeyCode.Escape; } else { quit = (KeyCode)PlayerPrefs.GetInt("quit"); } if (!PlayerPrefs.HasKey("enter")) { enter = KeyCode.Return; } else { enter = (KeyCode)PlayerPrefs.GetInt("enter"); } UpdatePrefs(); // Update keys so that they can be remapped. keys.Add(left); keys.Add(leftAlt); keys.Add(right); keys.Add(rightAlt); keys.Add(up); keys.Add(upAlt); keys.Add(down); keys.Add(downAlt); keys.Add(restart); keys.Add(menu); keys.Add(quit); // Singleton class. if (self == null) { DontDestroyOnLoad(gameObject); self = this; } else if (self != this) { Destroy(gameObject); } }