Ejemplo n.º 1
0
    private void SetupTimers()
    {
        battleState = battleStateObject.GetComponent <BattleState>();
        //TODO get battle speed from config
        GlobalTimer.BattleSpeed = 0;

        //Calculate speed value from battle speed
        GlobalTimer.CalcGlobalSpeed();

        //Setup Party

        //TODO calc normal speed from parties
        //foreach actor in all actors on field
        GlobalTimer.CalcNormalSpeed(50);
    }