private void SetupAnsweringPhase(string keyCode) { Player player = GlobalHandler.ActivatePlayerByArrowCode(keyCode, true); if (player != null) { activePhase = Phase.ANSWERING; StopTimer(); } }
private void SetupAnsweringPhase(string keyCode) { Player player = GlobalHandler.ActivatePlayerByArrowCode(keyCode, true); if (player != null) { activePhase = Phase.ANSWERING; StopTimer(); } }