Ejemplo n.º 1
0
    // Use this for initialization
    void Start()
    {
        musicMangager = GameObject.FindObjectOfType <MusicManager>();

        volumeSlider.value     = GlitchPlayerPrefs.GetMasterVolume();
        difficultySlider.value = GlitchPlayerPrefs.GetDifficulty();
    }
Ejemplo n.º 2
0
 // Use this for initialization
 void Start()
 {
     musicManager = GameObject.FindObjectOfType <MusicManager>();
     if (musicManager)
     {
         musicManager.ChangeVolume(GlitchPlayerPrefs.GetMasterVolume());
     }
     else
     {
         Debug.LogWarning("No music manager!");
     }
 }
Ejemplo n.º 3
0
 public void SaveAndExit()
 {
     GlitchPlayerPrefs.SetMasterVolume(volumeSlider.value);
     GlitchPlayerPrefs.SetDifficulty(difficultySlider.value);
     levelManager.LoadLevel("01a Start");
 }