private void updateGuide() { if (mglassmanagement.GetnoofProperGlasses() == 1) { Debug.Log("calling Again Game Object"); mCreateDimestions.GetRealese(gameObject.transform.position - new Vector3(0.0f, 1f, 0f)); mCreateDimestions.ActivePerticulerGuide(); } else { mCreateDimestions.ActivePerticulerGuide(); } }
private bool checkMatchGlases() { // return (mglassmanager.getNotofGlassesActive() - 1) == mglassmanager.noofLevelGlasses(); return(mglassmanager.noofLevelGlasses() == mglassmanager.GetnoofProperGlasses()); }