Ejemplo n.º 1
0
    public static ScriptCmd CreateDefault(int index)
    {
        string text = string.Empty;

        switch (index)
        {
        case 0:
            text = EnableScript.GetDefaultDescription();
            break;

        case 1:
            text = ShowDialog.GetDefaultDescription();
            break;

        case 2:
            text = PlaySound.GetDefaultDescription();
            break;

        case 3:
            text = Sleep.GetDefaultDescription();
            break;

        case 4:
            text = Exit.GetDefaultDescription();
            break;

        case 5:
            text = ShowScript.GetDefaultDescription();
            break;

        case 6:
            text = GiveWeapon.GetDefaultDescription();
            break;

        case 7:
            text = TakeAwayAll.GetDefaultDescription();
            break;

        case 8:
            text = SetMission.GetDefaultDescription();
            break;
        }
        if (text.Length <= 0)
        {
            return(null);
        }
        return(Create(text));
    }
Ejemplo n.º 2
0
 private void DoGiveWeapon(GiveWeapon giveWeapon)
 {
     TWeapon[] completeWeaponArray = TItemManager.Instance.GetCompleteWeaponArray();
     if (completeWeaponArray != null)
     {
         int         num    = -1;
         Texture2D[] array  = new Texture2D[completeWeaponArray.Length];
         string[]    array2 = new string[completeWeaponArray.Length];
         Vector2     zero   = Vector2.zero;
         for (int i = 0; i < completeWeaponArray.Length; i++)
         {
             if (completeWeaponArray[i].code == giveWeapon.WeaponCode)
             {
                 num = i;
             }
             if (completeWeaponArray[i].CurIcon() == null)
             {
                 Debug.LogError(" null icon name is " + completeWeaponArray[i].Name);
             }
             array[i]  = completeWeaponArray[i].CurIcon();
             array2[i] = completeWeaponArray[i].Name;
             zero.x    = Mathf.Max((float)array[i].width, zero.x);
             zero.y    = Mathf.Max((float)array[i].height, zero.y);
         }
         int  num2     = completeWeaponArray.Length;
         Rect rect     = new Rect(0f, 0f, zero.x, (float)num2 * zero.y);
         Rect position = new Rect(size.x / 2f + 4f, 112f, size.x / 2f - 8f, 192f);
         spWeapon = GUI.BeginScrollView(position, spWeapon, rect);
         num      = GUI.SelectionGrid(rect, num, array, 1);
         if (0 <= num && num < completeWeaponArray.Length)
         {
             giveWeapon.WeaponCode = completeWeaponArray[num].code;
         }
         GUI.EndScrollView();
     }
 }
Ejemplo n.º 3
0
    public static ScriptCmd Create(string description)
    {
        ScriptCmd result = null;

        string[] array = description.Split(ScriptCmd.ArgDelimeters, StringSplitOptions.RemoveEmptyEntries);
        if (array != null && array.Length > 0)
        {
            for (int i = 0; i < array.Length; i++)
            {
                array[i] = array[i].Trim();
            }
            string text = array[0].ToLower();
            switch (text)
            {
            case "enablescript":
                if (array.Length >= 3)
                {
                    EnableScript enableScript = new EnableScript();
                    enableScript.Id     = int.Parse(array[1]);
                    enableScript.Enable = bool.Parse(array[2]);
                    result = enableScript;
                }
                break;

            case "showdialog":
                if (array.Length >= 2)
                {
                    ShowDialog showDialog = new ShowDialog();
                    showDialog.Speaker = int.Parse(array[1]);
                    showDialog.Dialog  = ((array.Length < 3) ? string.Empty : array[2]);
                    result             = showDialog;
                }
                break;

            case "playsound":
                if (array.Length >= 2)
                {
                    PlaySound playSound = new PlaySound();
                    playSound.Index = int.Parse(array[1]);
                    result          = playSound;
                }
                break;

            case "sleep":
                if (array.Length >= 2)
                {
                    Sleep sleep = new Sleep();
                    sleep.Howlong = float.Parse(array[1]);
                    result        = sleep;
                }
                break;

            case "exit":
            {
                Exit exit = new Exit();
                result = exit;
                break;
            }

            case "showscript":
                if (array.Length >= 3)
                {
                    ShowScript showScript = new ShowScript();
                    showScript.Id      = int.Parse(array[1]);
                    showScript.Visible = bool.Parse(array[2]);
                    result             = showScript;
                }
                break;

            case "giveweapon":
            {
                GiveWeapon giveWeapon = new GiveWeapon();
                giveWeapon.WeaponCode = ((array.Length < 2) ? string.Empty : array[1]);
                result = giveWeapon;
                break;
            }

            case "takeawayall":
            {
                TakeAwayAll takeAwayAll = new TakeAwayAll();
                result = takeAwayAll;
                break;
            }

            case "setmission":
            {
                SetMission setMission = new SetMission();
                if (array.Length >= 2)
                {
                    setMission.Progress = array[1];
                    setMission.Title    = array[2];
                    setMission.SubTitle = array[3];
                    if (array.Length > 4 && array[4].Length > 0)
                    {
                        setMission.Tag = array[4];
                    }
                }
                else
                {
                    setMission.Progress = string.Empty;
                    setMission.Title    = string.Empty;
                    setMission.SubTitle = string.Empty;
                    setMission.Tag      = string.Empty;
                }
                result = setMission;
                break;
            }
            }
        }
        return(result);
    }