public void ExtendBy(GfRange1f range) { UsdCsPINVOKE.GfRange1f_ExtendBy__SWIG_1(swigCPtr, GfRange1f.getCPtr(range)); if (UsdCsPINVOKE.SWIGPendingException.Pending) { throw UsdCsPINVOKE.SWIGPendingException.Retrieve(); } }
public void SetClippingRange(GfRange1f val) { UsdCsPINVOKE.GfCamera_SetClippingRange(swigCPtr, GfRange1f.getCPtr(val)); if (UsdCsPINVOKE.SWIGPendingException.Pending) { throw UsdCsPINVOKE.SWIGPendingException.Retrieve(); } }
public static bool Equals(GfRange1f lhs, GfRange1f rhs) { bool ret = UsdCsPINVOKE.GfRange1f_Equals(GfRange1f.getCPtr(lhs), GfRange1f.getCPtr(rhs)); if (UsdCsPINVOKE.SWIGPendingException.Pending) { throw UsdCsPINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
public GfRange1f IntersectWith(GfRange1f b) { GfRange1f ret = new GfRange1f(UsdCsPINVOKE.GfRange1f_IntersectWith(swigCPtr, GfRange1f.getCPtr(b)), false); if (UsdCsPINVOKE.SWIGPendingException.Pending) { throw UsdCsPINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
public static GfRange1f Intersection(GfRange1f a, GfRange1f b) { GfRange1f ret = new GfRange1f(UsdCsPINVOKE.GfRange1f_Intersection__SWIG_0(GfRange1f.getCPtr(a), GfRange1f.getCPtr(b)), true); if (UsdCsPINVOKE.SWIGPendingException.Pending) { throw UsdCsPINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
public bool IsOutside(GfRange1f range) { bool ret = UsdCsPINVOKE.GfRange1f_IsOutside(swigCPtr, GfRange1f.getCPtr(range)); if (UsdCsPINVOKE.SWIGPendingException.Pending) { throw UsdCsPINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
public bool Contains(GfRange1f range) { bool ret = UsdCsPINVOKE.GfRange1f_Contains__SWIG_1(swigCPtr, GfRange1f.getCPtr(range)); if (UsdCsPINVOKE.SWIGPendingException.Pending) { throw UsdCsPINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
public static bool operator==(GfRange1f lhs, GfRange1f rhs) { // The Swig binding glue will re-enter this operator comparing to null, so // that case must be handled explicitly to avoid an infinite loop. This is still // not great, since it crosses the C#/C++ barrier twice. A better approache might // be to return a simple value from C++ that can be compared in C#. bool lnull = lhs as object == null; bool rnull = rhs as object == null; return((lnull == rnull) && ((lnull && rnull) || GfRange1f.Equals(lhs, rhs))); }
public GfCamera(GfMatrix4d transform, GfCamera.Projection projection, float horizontalAperture, float verticalAperture, float horizontalApertureOffset, float verticalApertureOffset, float focalLength, GfRange1f clippingRange, GfVec4fVector clippingPlanes, float fStop) : this(UsdCsPINVOKE.new_GfCamera__SWIG_1(GfMatrix4d.getCPtr(transform), (int)projection, horizontalAperture, verticalAperture, horizontalApertureOffset, verticalApertureOffset, focalLength, GfRange1f.getCPtr(clippingRange), GfVec4fVector.getCPtr(clippingPlanes), fStop), true) { if (UsdCsPINVOKE.SWIGPendingException.Pending) { throw UsdCsPINVOKE.SWIGPendingException.Retrieve(); } }
public GfRange1f GetClippingRange() { GfRange1f ret = new GfRange1f(UsdCsPINVOKE.GfCamera_GetClippingRange(swigCPtr), true); return(ret); }
override public bool Equals(object rhs) { return(GfRange1f.Equals(this, rhs as GfRange1f)); }
internal static global::System.Runtime.InteropServices.HandleRef getCPtr(GfRange1f obj) { return((obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr); }
public GfRange1f Union(float b) { GfRange1f ret = new GfRange1f(UsdCsPINVOKE.GfRange1f_Union__SWIG_2(swigCPtr, b), false); return(ret); }