public void Set(GetToggleFriendsKeyOptions other) { if (other != null) { m_ApiVersion = UIInterface.GettogglefriendskeyApiLatest; } }
/// <summary> /// Returns the current Toggle Friends Key. This key can be used by the user to toggle the friends /// overlay when available. The default value represents `Shift + F3` as `((int32_t)<see cref="KeyCombination.Shift" /> | (int32_t)<see cref="KeyCombination.F3" />)`. /// </summary> /// <param name="options">Structure containing any options that are needed to retrieve the key.</param> /// <returns> /// A valid key combination which represent a single key with zero or more modifier keys. /// <see cref="KeyCombination.None" /> will be returned if any error occurs. /// </returns> public KeyCombination GetToggleFriendsKey(GetToggleFriendsKeyOptions options) { System.IntPtr optionsAddress = new System.IntPtr(); Helper.TryMarshalSet <GetToggleFriendsKeyOptionsInternal, GetToggleFriendsKeyOptions>(ref optionsAddress, options); var funcResult = EOS_UI_GetToggleFriendsKey(InnerHandle, optionsAddress); Helper.TryMarshalDispose(ref optionsAddress); return(funcResult); }