Ejemplo n.º 1
0
    public void GetRoomListRequest(int fd)
    {
        ProtocolNetRequest req = new ProtocolNetRequest();

        req.cmd = (int)NetRequestType.GETROOMLIST;
        GetRoomList getRoomList = new GetRoomList();

        getRoomList.fd = fd;
        socket.sendMSG(PBCSerialize.Serialize(req));
    }
Ejemplo n.º 2
0
    private IEnumerator GetRoomInfo()
    {
        while (true)
        {
            GetRoomList list = new GetRoomList();

            NetWorkManagement.Instance.SendProtobufCmd((int)Stype.game_server, (int)Cmd.eGetRoomList, list);
            yield return(new WaitForSeconds(1f));
        }
    }
Ejemplo n.º 3
0
    public void flushRoomListRequest()
    {
        ProtocolNetRequest req = new ProtocolNetRequest();

        req.cmd = (int)NetRequestType.GETROOMLIST;
        GetRoomList getRoomList = new GetRoomList();

        getRoomList.fd  = GameGlobalData.fd;
        req.getRoomList = getRoomList;
        socket.sendMSG(PBCSerialize.Serialize(req));
    }
Ejemplo n.º 4
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 // Use this for initialization
 void Start()
 {
     this.gameObject.GetComponent <Dropdown>().onValueChanged.AddListener(OnValueChanged);
     list = GameObject.Find("Canvas/Panel/Scroll View_RoomList/Image/Button_reload").GetComponent <GetRoomList>();
 }
Ejemplo n.º 5
0
 void Awake()
 {
     instance = this;
 }