Ejemplo n.º 1
0
        /// <summary>
        ///     获取 奖励滚动
        /// </summary>
        /// <param name="request"></param>
        /// <returns></returns>
        public static async Task <OperationResult <GetGameUserLootBroadcastResponse> > GetGameUserLootBroadcastAsync(
            GetGameUserLootBroadcastRequest request)
        {
            try
            {
                var manager = GameManagerFactory.GetGameManager(request.GameVersion);
                if (manager == null)
                {
                    // 未实现
                    return(OperationResult.FromError <GetGameUserLootBroadcastResponse>("-3", Resource.Invalid_Game_NotImpl));
                }

                var result = await manager.GetGameUserLootBroadcastAsync(request);

                return(OperationResult.FromResult(result));
            }
            catch (NotImplementedException e)
            {
                // 未实现
                return(OperationResult.FromError <GetGameUserLootBroadcastResponse>("-3", Resource.Invalid_Game_NotImpl));
            }
        }
Ejemplo n.º 2
0
 /// <summary>
 ///     获取 奖励滚动
 /// </summary>
 /// <param name="request"></param>
 /// <returns></returns>
 public abstract Task <GetGameUserLootBroadcastResponse> GetGameUserLootBroadcastAsync(
     GetGameUserLootBroadcastRequest request);
Ejemplo n.º 3
0
 /// <summary>
 ///     获取 奖励滚动
 ///     -3      此游戏未实现
 /// </summary>
 /// <param name="request"></param>
 /// <returns></returns>
 public async Task <OperationResult <GetGameUserLootBroadcastResponse> > GetGameUserLootBroadcastAsync(
     GetGameUserLootBroadcastRequest request)
 {
     return(await GameManager.GetGameUserLootBroadcastAsync(request));
 }