Ejemplo n.º 1
0
 public void CreateNewGestureCollection(object parameter)
 {
     if (MessageBox.Show("Do you really want to discard the current gesture collection and create a new one?",
                         "Create New Gesture Collection",
                         MessageBoxButton.YesNo) == MessageBoxResult.Yes)
     {
         while (GestureCollection.Count > 0)
         {
             GestureCollection.RemoveAt(0);
         }
     }
 }
Ejemplo n.º 2
0
        public void LoadGestureCollection(object parameter)
        {
            // Conjure file explorer
            OpenFileDialog openDialog = new OpenFileDialog();

            // F*****g around with file formats
            openDialog.Filter = "Hotspotizer Gesture files (*.hsjson)|*.hsjson";
            // Read and load if dialog returns OK
            if (openDialog.ShowDialog() == true)
            {
                string json = File.ReadAllText(openDialog.FileName);
                // DeserializeObject() does not appear to correctly deserialize Gesture objects
                // Below is a kinda-dirty solution around that
                List <Gesture> sourceList = JsonConvert.DeserializeObject <List <Gesture> >(json);
                while (GestureCollection.Count > 0)
                {
                    GestureCollection.RemoveAt(0);
                }
                foreach (Gesture sourceGesture in sourceList)
                {
                    Gesture targetGesture = new Gesture();
                    targetGesture.Name    = sourceGesture.Name;
                    targetGesture.Command = new ObservableCollection <Key>(sourceGesture.Command);
                    targetGesture.Hold    = sourceGesture.Hold;
                    targetGesture.Joint   = sourceGesture.Joint;
                    while (targetGesture.Frames.Count > 0)
                    {
                        targetGesture.Frames.RemoveAt(0);
                    }
                    foreach (GestureFrame sourceFrame in sourceGesture.Frames)
                    {
                        GestureFrame targetFrame = new GestureFrame();
                        for (int i = 0; i < 400; i++)
                        {
                            targetFrame.FrontCells[i] = sourceFrame.FrontCells[i];
                            targetFrame.SideCells[i]  = sourceFrame.SideCells[i];
                        }
                        targetGesture.Frames.Add(targetFrame);
                    }
                    GestureCollection.Add(targetGesture);
                }
            }
        }