private void OnTriggerEnter(Collider collider)
    {
        if (collider.transform.tag == "GeraldHit" || collider.transform.tag == "YenneferHit")
        {
            playerController player       = collider.gameObject.GetComponentInParent <playerController>();
            GeraltAttacks    playerCombos = collider.gameObject.GetComponentInParent <GeraltAttacks>();

            float damage_recived = player.GetStrength().GetValue() * playerCombos.GetCurrentAttack().base_damage.GetValue();

            playerCombos.OnHit(gameObject);
            GetHit(damage_recived);

            if (life <= 0)
            {
                EnemyManager.EnemiesAlive.Remove(this.gameObject);
            }
        }
        //if (collision.transform.tag == "Geralt")
        //    Kicker = Geralt.transform;
        //if (collision.transform.tag == "Yennefer")
        //{
        //    Kicker = Yennefer.transform;
        //    Debug.Log(Kicker.forward);
        //}
    }
    void Awake()
    {
        cam_tansform  = Camera.main.transform;
        _playerCombos = GetComponent <GeraltAttacks>();

        effects = new List <Effect>();
        relics  = new List <Relic>();
        strength.SetBaseStat(10);
    }