Ejemplo n.º 1
0
        private NetInfo.Direction DrawParkingRestrictionHandles(ushort segmentId,
                                                                bool clicked,
                                                                ref NetSegment segment,
                                                                bool viewOnly,
                                                                ref Vector3 camPos)
        {
            if (viewOnly && !Options.parkingRestrictionsOverlay && !MassEditOverlay.IsActive)
            {
                return(NetInfo.Direction.None);
            }

            NetManager netManager = Singleton <NetManager> .instance;
            ParkingRestrictionsManager parkingManager = ParkingRestrictionsManager.Instance;

            NetInfo.Direction hoveredDirection = NetInfo.Direction.None;

            // draw parking restriction signs over mean middle points of lane beziers
            if (!segmentCenterByDir.TryGetValue(
                    segmentId,
                    out Dictionary <NetInfo.Direction, Vector3> segCenter))
            {
                segCenter = new Dictionary <NetInfo.Direction, Vector3>();
                segmentCenterByDir.Add(segmentId, segCenter);
                GeometryUtil.CalculateSegmentCenterByDir(
                    segmentId,
                    segCenter,
                    SIGN_SIZE * TrafficManagerTool.MAX_ZOOM);
            }

            foreach (KeyValuePair <NetInfo.Direction, Vector3> e in segCenter)
            {
                bool allowed = parkingManager.IsParkingAllowed(segmentId, e.Key);
                if (allowed && viewOnly)
                {
                    continue;
                }

                bool visible = GeometryUtil.WorldToScreenPoint(e.Value, out Vector3 screenPos);

                if (!visible)
                {
                    continue;
                }

                float zoom        = (1.0f / (e.Value - camPos).magnitude) * 100f * MainTool.GetBaseZoom();
                float size        = (viewOnly ? 0.8f : 1f) * SIGN_SIZE * zoom;
                Color guiColor    = GUI.color;
                Rect  boundingBox = new Rect(
                    screenPos.x - (size / 2),
                    screenPos.y - (size / 2),
                    size,
                    size);

                if (Options.speedLimitsOverlay || MassEditOverlay.IsActive)
                {
                    boundingBox.y -= size + 10f;
                }

                bool hoveredHandle = !viewOnly && TrafficManagerTool.IsMouseOver(boundingBox);

                guiColor.a = TrafficManagerTool.GetHandleAlpha(hoveredHandle);

                if (hoveredHandle)
                {
                    // mouse hovering over sign
                    hoveredDirection = e.Key;
                }

                GUI.color = GUI.color.WithAlpha(TrafficManagerTool.OverlayAlpha);
                GUI.DrawTexture(boundingBox, RoadUI.ParkingRestrictionTextures[allowed]);
                GUI.color = guiColor;

                if (hoveredHandle && clicked && !IsCursorInPanel() &&
                    parkingManager.ToggleParkingAllowed(segmentId, hoveredDirection))
                {
                    allowed = !allowed;

                    if (Input.GetKey(KeyCode.LeftShift) || Input.GetKey(KeyCode.RightShift))
                    {
                        NetInfo.Direction normDir = e.Key;

                        if ((netManager.m_segments.m_buffer[segmentId].m_flags &
                             NetSegment.Flags.Invert) != NetSegment.Flags.None)
                        {
                            normDir = NetInfo.InvertDirection(normDir);
                        }

                        bool LaneVisitor(SegmentLaneVisitData data)
                        {
                            if (data.SegVisitData.Initial)
                            {
                                return(true);
                            }

                            bool reverse = data.SegVisitData.ViaStartNode ==
                                           data.SegVisitData.ViaInitialStartNode;

                            ushort  otherSegmentId   = data.SegVisitData.CurSeg.segmentId;
                            NetInfo otherSegmentInfo =
                                netManager.m_segments.m_buffer[otherSegmentId].Info;
                            byte laneIndex = data.CurLanePos.laneIndex;

                            NetInfo.Lane laneInfo = otherSegmentInfo.m_lanes[laneIndex];

                            NetInfo.Direction otherNormDir = laneInfo.m_finalDirection;
                            if (((netManager.m_segments.m_buffer[otherSegmentId].m_flags &
                                  NetSegment.Flags.Invert) != NetSegment.Flags.None) ^ reverse)
                            {
                                otherNormDir = NetInfo.InvertDirection(otherNormDir);
                            }

                            if (otherNormDir == normDir)
                            {
                                parkingManager.SetParkingAllowed(
                                    otherSegmentId,
                                    laneInfo.m_finalDirection,
                                    allowed);
                            }

                            return(true);
                        }

                        SegmentLaneTraverser.Traverse(
                            segmentId,
                            SegmentTraverser.TraverseDirection.AnyDirection,
                            SegmentTraverser.TraverseSide.AnySide,
                            SegmentLaneTraverser.LaneStopCriterion.LaneCount,
                            SegmentTraverser.SegmentStopCriterion.Junction,
                            ParkingRestrictionsManager.LANE_TYPES,
                            ParkingRestrictionsManager.VEHICLE_TYPES,
                            LaneVisitor);
                    }
                }

                guiColor.a = 1f;
                GUI.color  = guiColor;
            }

            return(hoveredDirection);
        }
Ejemplo n.º 2
0
        private bool DrawSpeedLimitHandles(ushort segmentId,
                                           ref NetSegment segment,
                                           bool viewOnly,
                                           ref Vector3 camPos)
        {
            if (viewOnly && !Options.speedLimitsOverlay && !MassEditOverlay.IsActive)
            {
                return(false);
            }
            bool ret = false;

            Vector3    center          = segment.m_bounds.center;
            NetManager netManager      = Singleton <NetManager> .instance;
            SpeedValue?speedLimitToSet = viewOnly
                                             ? new SpeedValue(-1f)
                                             : currentPaletteSpeedLimit;

            // US signs are rectangular, all other are round
            float speedLimitSignVerticalScale = GetVerticalTextureScale();

            bool showPerLane = viewOnly ? showLimitsPerLane_ : ShowLimitsPerLane;

            if (showPerLane)
            {
                // show individual speed limit handle per lane
                int numLanes = GeometryUtil.GetSegmentNumVehicleLanes(
                    segmentId,
                    null,
                    out int numDirections,
                    SpeedLimitManager.VEHICLE_TYPES);

                NetInfo segmentInfo = segment.Info;
                Vector3 yu          = (segment.m_endDirection - segment.m_startDirection).normalized;
                Vector3 xu          = Vector3.Cross(yu, new Vector3(0, 1f, 0)).normalized;

                // if ((segment.m_flags & NetSegment.Flags.Invert) == NetSegment.Flags.None) {
                //        xu = -xu; }
                float   f    = viewOnly ? 4f : 7f; // reserved sign size in game coordinates
                Vector3 zero = center - (0.5f * (((numLanes - 1) + numDirections) - 1) * f * xu);

                uint            x           = 0;
                IList <LanePos> sortedLanes = Constants.ServiceFactory.NetService.GetSortedLanes(
                    segmentId,
                    ref segment,
                    null,
                    SpeedLimitManager.LANE_TYPES,
                    SpeedLimitManager.VEHICLE_TYPES);
                bool onlyMonorailLanes = sortedLanes.Count > 0;

                if (!viewOnly)
                {
                    foreach (LanePos laneData in sortedLanes)
                    {
                        byte         laneIndex = laneData.laneIndex;
                        NetInfo.Lane laneInfo  = segmentInfo.m_lanes[laneIndex];

                        if ((laneInfo.m_vehicleType & VehicleInfo.VehicleType.Monorail) ==
                            VehicleInfo.VehicleType.None)
                        {
                            onlyMonorailLanes = false;
                            break;
                        }
                    }
                }

                var directions      = new HashSet <NetInfo.Direction>();
                int sortedLaneIndex = -1;

                foreach (LanePos laneData in sortedLanes)
                {
                    ++sortedLaneIndex;
                    uint laneId    = laneData.laneId;
                    byte laneIndex = laneData.laneIndex;

                    NetInfo.Lane laneInfo = segmentInfo.m_lanes[laneIndex];
                    if (!directions.Contains(laneInfo.m_finalDirection))
                    {
                        if (directions.Count > 0)
                        {
                            ++x; // space between different directions
                        }

                        directions.Add(laneInfo.m_finalDirection);
                    }

                    SpeedValue laneSpeedLimit = new SpeedValue(
                        SpeedLimitManager.Instance.GetCustomSpeedLimit(laneId));

                    bool hoveredHandle = MainTool.DrawGenericOverlayGridTexture(
                        SpeedLimitTextures.GetSpeedLimitTexture(laneSpeedLimit),
                        camPos,
                        zero,
                        f,
                        f,
                        xu,
                        yu,
                        x,
                        0,
                        speedLimitSignSize,
                        speedLimitSignSize * speedLimitSignVerticalScale,
                        !viewOnly);

                    if (!viewOnly &&
                        !onlyMonorailLanes &&
                        ((laneInfo.m_vehicleType & VehicleInfo.VehicleType.Monorail) !=
                         VehicleInfo.VehicleType.None))
                    {
                        Texture2D tex1 = RoadUI.VehicleInfoSignTextures[
                            LegacyExtVehicleType.ToNew(ExtVehicleType.PassengerTrain)];
                        MainTool.DrawStaticSquareOverlayGridTexture(
                            tex1,
                            camPos,
                            zero,
                            f,
                            xu,
                            yu,
                            x,
                            1,
                            speedLimitSignSize);
                    }

                    if (hoveredHandle)
                    {
                        renderData_.SegmentId       = segmentId;
                        renderData_.LaneId          = laneId;
                        renderData_.LaneIndex       = laneIndex;
                        renderData_.LaneInfo        = laneInfo;
                        renderData_.SortedLaneIndex = sortedLaneIndex;
                        ret = true;
                    }
                    if (hoveredHandle && Input.GetMouseButtonDown(0) && !IsCursorInPanel())
                    {
                        SpeedLimitManager.Instance.SetSpeedLimit(
                            segmentId,
                            laneIndex,
                            laneInfo,
                            laneId,
                            speedLimitToSet?.GameUnits);

                        if (MultiSegmentMode)
                        {
                            int slIndexCopy = sortedLaneIndex;

                            SegmentLaneTraverser.Traverse(
                                segmentId,
                                SegmentTraverser.TraverseDirection.AnyDirection,
                                SegmentTraverser.TraverseSide.AnySide,
                                SegmentLaneTraverser.LaneStopCriterion.LaneCount,
                                SegmentTraverser.SegmentStopCriterion.Junction,
                                SpeedLimitManager.LANE_TYPES,
                                SpeedLimitManager.VEHICLE_TYPES,
                                data => {
                                if (data.SegVisitData.Initial)
                                {
                                    return(true);
                                }

                                if (slIndexCopy != data.SortedLaneIndex)
                                {
                                    return(true);
                                }

                                Constants.ServiceFactory.NetService.ProcessSegment(
                                    data.SegVisitData.CurSeg.segmentId,
                                    (ushort curSegmentId, ref NetSegment curSegment) => {
                                    NetInfo.Lane curLaneInfo = curSegment.Info.m_lanes[
                                        data.CurLanePos.laneIndex];

                                    SpeedLimitManager.Instance.SetSpeedLimit(
                                        curSegmentId,
                                        data.CurLanePos.laneIndex,
                                        curLaneInfo,
                                        data.CurLanePos.laneId,
                                        speedLimitToSet?.GameUnits);
                                    return(true);
                                });

                                return(true);
                            });
                        }
                    }

                    ++x;
                }
            }
            else
            {
                // draw speedlimits over mean middle points of lane beziers

                if (!segmentCenterByDir.TryGetValue(
                        segmentId,
                        out Dictionary <NetInfo.Direction, Vector3> segCenter))
                {
                    segCenter = new Dictionary <NetInfo.Direction, Vector3>();
                    segmentCenterByDir.Add(segmentId, segCenter);
                    GeometryUtil.CalculateSegmentCenterByDir(
                        segmentId,
                        segCenter,
                        speedLimitSignSize * TrafficManagerTool.MAX_ZOOM);
                }

                foreach (KeyValuePair <NetInfo.Direction, Vector3> e in segCenter)
                {
                    bool visible = GeometryUtil.WorldToScreenPoint(e.Value, out Vector3 screenPos);

                    if (!visible)
                    {
                        continue;
                    }

                    float zoom        = (1.0f / (e.Value - camPos).magnitude) * 100f * MainTool.GetBaseZoom();
                    float size        = (viewOnly ? 0.8f : 1f) * speedLimitSignSize * zoom;
                    Color guiColor    = GUI.color;
                    var   boundingBox = new Rect(screenPos.x - (size / 2),
                                                 screenPos.y - (size / 2),
                                                 size,
                                                 size * speedLimitSignVerticalScale);
                    bool hoveredHandle = !viewOnly && TrafficManagerTool.IsMouseOver(boundingBox);

                    guiColor.a = TrafficManagerTool.GetHandleAlpha(hoveredHandle);


                    // Draw something right here, the road sign texture
                    GUI.color = guiColor;
                    SpeedValue displayLimit = new SpeedValue(
                        SpeedLimitManager.Instance.GetCustomSpeedLimit(segmentId, e.Key));
                    Texture2D tex = SpeedLimitTextures.GetSpeedLimitTexture(displayLimit);

                    GUI.DrawTexture(boundingBox, tex);

                    if (hoveredHandle)
                    {
                        renderData_.SegmentId      = segmentId;
                        renderData_.FinalDirection = e.Key;
                        ret = true;
                    }
                    if (hoveredHandle && Input.GetMouseButtonDown(0) && !IsCursorInPanel())
                    {
                        // change the speed limit to the selected one
                        // Log._Debug($"Setting speed limit of segment {segmentId}, dir {e.Key.ToString()}
                        //     to {speedLimitToSet}");
                        SpeedLimitManager.Instance.SetSpeedLimit(segmentId,
                                                                 e.Key,
                                                                 currentPaletteSpeedLimit?.GameUnits);

                        if (MultiSegmentMode)
                        {
                            NetInfo.Direction normDir = e.Key;
                            if ((netManager.m_segments.m_buffer[segmentId].m_flags & NetSegment.Flags.Invert) != NetSegment.Flags.None)
                            {
                                normDir = NetInfo.InvertDirection(normDir);
                            }

                            SegmentLaneTraverser.Traverse(
                                segmentId,
                                SegmentTraverser.TraverseDirection.AnyDirection,
                                SegmentTraverser.TraverseSide.AnySide,
                                SegmentLaneTraverser.LaneStopCriterion.LaneCount,
                                SegmentTraverser.SegmentStopCriterion.Junction,
                                SpeedLimitManager.LANE_TYPES,
                                SpeedLimitManager.VEHICLE_TYPES,
                                data =>
                            {
                                if (data.SegVisitData.Initial)
                                {
                                    return(true);
                                }

                                bool reverse =
                                    data.SegVisitData.ViaStartNode
                                    == data.SegVisitData.ViaInitialStartNode;

                                ushort otherSegmentId    = data.SegVisitData.CurSeg.segmentId;
                                NetInfo otherSegmentInfo =
                                    netManager.m_segments.m_buffer[otherSegmentId].Info;
                                byte laneIndex        = data.CurLanePos.laneIndex;
                                NetInfo.Lane laneInfo = otherSegmentInfo.m_lanes[laneIndex];

                                NetInfo.Direction otherNormDir = laneInfo.m_finalDirection;

                                if (((netManager.m_segments.m_buffer[otherSegmentId].m_flags
                                      & NetSegment.Flags.Invert)
                                     != NetSegment.Flags.None) ^ reverse)
                                {
                                    otherNormDir = NetInfo.InvertDirection(otherNormDir);
                                }

                                if (otherNormDir == normDir)
                                {
                                    SpeedLimitManager.Instance.SetSpeedLimit(
                                        otherSegmentId,
                                        laneInfo.m_finalDirection,
                                        speedLimitToSet?.GameUnits);
                                }

                                return(true);
                            });
                        }
                    }

                    guiColor.a = 1f;
                    GUI.color  = guiColor;
                }
            }
            return(ret);
        }