internal static void Save(User user) { if (Application.platform == RuntimePlatform.IPhonePlayer) { } else if (Application.platform == RuntimePlatform.Android) { } else if (Application.platform == RuntimePlatform.Switch) { } else if (Application.platform == RuntimePlatform.XboxOne) { } else if (Application.platform == RuntimePlatform.PS4) { } GenericUserDataNode.Save(user); }
internal static UserData Load(User user) { if (Application.platform == RuntimePlatform.IPhonePlayer) { } else if (Application.platform == RuntimePlatform.Android) { } else if (Application.platform == RuntimePlatform.Switch) { } else if (Application.platform == RuntimePlatform.XboxOne) { } else if (Application.platform == RuntimePlatform.PS4) { } return(GenericUserDataNode.Load(user)); }