void Punch(GameObject actor) { GenericUIManager.ChangeText(this.GetType().Name); GenericUIManager.SetTextColor(Color.cyan); }
void Roll(GameObject actor) { GenericUIManager.ChangeText(this.GetType().Name); GenericUIManager.SetTextColor(Color.yellow); }
void Fire(GameObject actor) { GenericUIManager.ChangeText(this.GetType().Name); GenericUIManager.SetTextColor(Color.red); }
void Jump(GameObject actor) { GenericUIManager.ChangeText(this.GetType().Name); GenericUIManager.SetTextColor(Color.green); }