public static void DestroyPooled <T>(this T prefab) where T : Component { GenericObjectPool.DestroyPooled(prefab.gameObject); }
public static void DestroyPooled(this GameObject prefab) { GenericObjectPool.DestroyPooled(prefab); }
public static void DestroyPooled <T>(this T prefab) where T : Component { GenericObjectPool.DestroyPooled(prefab.gameObject); }
public static void DestroyPooled(this GameObject prefab) { GenericObjectPool.DestroyPooled(prefab); }