Ejemplo n.º 1
0
        internal GeneralTransform2DTo3D(GeneralTransform transform2D,
                                        Viewport2DVisual3D containingVisual3D,
                                        GeneralTransform3D transform3D)
        {
            Visual child = containingVisual3D.Visual;

            Debug.Assert(child != null, "Going from 2D to 3D containingVisual3D.Visual should not be null");

            _transform3D = (GeneralTransform3D)transform3D.GetCurrentValueAsFrozen();

            // we also need to go one more level up to handle a transform being placed
            // on the Viewport2DVisual3D's child
            GeneralTransformGroup transformGroup = new GeneralTransformGroup();

            transformGroup.Children.Add((GeneralTransform)transform2D.GetCurrentValueAsFrozen());
            transformGroup.Children.Add((GeneralTransform)child.TransformToOuterSpace().GetCurrentValueAsFrozen());
            transformGroup.Freeze();
            _transform2D = transformGroup;

            _positions     = containingVisual3D.InternalPositionsCache;
            _textureCoords = containingVisual3D.InternalTextureCoordinatesCache;
            _triIndices    = containingVisual3D.InternalTriangleIndicesCache;

            _childBounds = child.CalculateSubgraphRenderBoundsOuterSpace();
        }
Ejemplo n.º 2
0
        internal void InvokeStylusPluginCollection(RawStylusInputReport inputReport)
        {
            // Find PenContexts object for this inputReport.
            StylusPlugInCollection pic = null;

            // lock to make sure only one event is processed at a time and no changes to state can
            // be made until we finish routing this event.
            lock (__rtiLock)
            {
                switch (inputReport.Actions)
                {
                case RawStylusActions.Down:
                case RawStylusActions.Move:
                case RawStylusActions.Up:
                    // Figure out current target plugincollection.
                    pic = TargetPlugInCollection(inputReport);
                    break;

                default:
                    return;     // Nothing to do unless one of the above events
                }

                WispStylusDevice stylusDevice = inputReport.StylusDevice.As <WispStylusDevice>();

                StylusPlugInCollection currentPic = stylusDevice.CurrentNonVerifiedTarget;

                // Fire Leave event if we need to.
                if (currentPic != null && currentPic != pic)
                {
                    // Create new RawStylusInput to send
                    GeneralTransformGroup transformTabletToView = new GeneralTransformGroup();
                    transformTabletToView.Children.Add(new MatrixTransform(_stylusLogic.GetTabletToViewTransform(stylusDevice.TabletDevice))); // this gives matrix in measured units (not device)
                    transformTabletToView.Children.Add(currentPic.ViewToElement);                                                              // Make it relative to the element.
                    transformTabletToView.Freeze();                                                                                            // Must be frozen for multi-threaded access.

                    RawStylusInput tempRawStylusInput = new RawStylusInput(inputReport, transformTabletToView, currentPic);

                    currentPic.FireEnterLeave(false, tempRawStylusInput, false);

                    // Indicate we've used a stylus plugin
                    _stylusLogic.Statistics.FeaturesUsed |= Tracing.StylusTraceLogger.FeatureFlags.StylusPluginsUsed;
                    stylusDevice.CurrentNonVerifiedTarget = null;
                }

                if (pic != null)
                {
                    // NOTE: PenContext info will not change (it gets rebuilt instead so keeping ref is fine)
                    //    The transformTabletToView matrix and plugincollection rects though can change based
                    //    off of layout events which is why we need to lock this.
                    GeneralTransformGroup transformTabletToView = new GeneralTransformGroup();
                    transformTabletToView.Children.Add(new MatrixTransform(_stylusLogic.GetTabletToViewTransform(stylusDevice.TabletDevice))); // this gives matrix in measured units (not device)
                    transformTabletToView.Children.Add(pic.ViewToElement);                                                                     // Make it relative to the element.
                    transformTabletToView.Freeze();                                                                                            // Must be frozen for multi-threaded access.

                    RawStylusInput rawStylusInput = new RawStylusInput(inputReport, transformTabletToView, pic);
                    inputReport.RawStylusInput = rawStylusInput;

                    if (pic != currentPic)
                    {
                        stylusDevice.CurrentNonVerifiedTarget = pic;
                        pic.FireEnterLeave(true, rawStylusInput, false);
                    }

                    // We are on the pen thread, just call directly.
                    pic.FireRawStylusInput(rawStylusInput);

                    // Indicate we've used a stylus plugin
                    _stylusLogic.Statistics.FeaturesUsed |= Tracing.StylusTraceLogger.FeatureFlags.StylusPluginsUsed;
                }
            } // lock(__rtiLock)
        }
Ejemplo n.º 3
0
        /// <summary>
        /// Verifies that the call to the stylus plugin on the RTI thread was valid against the current visual tree.
        /// If this verification fails, we will rebuild and resend the raw input and custom data in order to inform
        /// the target collections of the error and fix it.
        /// </summary>
        /// <remarks>
        /// This is a remnant of verifying hits to the collections based on the UI thread calling this
        /// after the real time input thread has previously called a collection.  This is due to the RTI thread
        /// not being 100% synchronous with the visual tree in terms of hitting the collections.  This is sort of
        /// redundant right now, but needs to be here when we re-implement the RTI.
        /// </remarks>
        internal void VerifyStylusPlugInCollectionTarget(RawStylusInputReport rawStylusInputReport)
        {
            switch (rawStylusInputReport.Actions)
            {
            case RawStylusActions.Down:
            case RawStylusActions.Move:
            case RawStylusActions.Up:
                break;

            default:
                return;     // do nothing if not Down, Move or Up.
            }

            PointerLogic pointerLogic = StylusLogic.GetCurrentStylusLogicAs <PointerLogic>();

            RawStylusInput originalRSI = rawStylusInputReport.RawStylusInput;
            // See if we have a plugin for the target of this input.
            StylusPlugInCollection targetPIC    = null;
            StylusPlugInCollection targetRtiPIC = (originalRSI != null) ? originalRSI.Target : null;
            bool updateEventPoints = false;

            // Make sure we use UIElement for target if non NULL and hit ContentElement.
            UIElement newTarget = InputElement.GetContainingUIElement(rawStylusInputReport.StylusDevice.DirectlyOver as DependencyObject) as UIElement;

            if (newTarget != null)
            {
                targetPIC = FindPlugInCollection(newTarget);
            }

            // Make sure any lock() calls do not reenter on us.
            using (Dispatcher.CurrentDispatcher.DisableProcessing())
            {
                // See if we hit the wrong PlugInCollection on the pen thread and clean things up if we did.
                if (targetRtiPIC != null && targetRtiPIC != targetPIC && originalRSI != null)
                {
                    // Fire custom data not confirmed events for both pre and post since bad target...
                    foreach (RawStylusInputCustomData customData in originalRSI.CustomDataList)
                    {
                        customData.Owner.FireCustomData(customData.Data, rawStylusInputReport.Actions, false);
                    }

                    updateEventPoints = originalRSI.StylusPointsModified;

                    // Clear RawStylusInput data.
                    rawStylusInputReport.RawStylusInput = null;
                }

                // See if we need to build up an RSI to send to the plugincollection (due to a mistarget).
                bool sendRawStylusInput = false;
                if (targetPIC != null && rawStylusInputReport.RawStylusInput == null)
                {
                    // NOTE: (This applies when RTI is back in) Info will not change (it gets rebuilt instead so keeping ref is fine)
                    //    The transformTabletToView matrix and plugincollection rects though can change based
                    //    off of layout events which is why we need to lock this.
                    GeneralTransformGroup transformTabletToView = new GeneralTransformGroup();
                    transformTabletToView.Children.Add(rawStylusInputReport.StylusDevice.As <PointerStylusDevice>().GetTabletToElementTransform(null)); // this gives matrix in measured units (not device)
                    transformTabletToView.Children.Add(targetPIC.ViewToElement);                                                                        // Make it relative to the element.
                    transformTabletToView.Freeze();                                                                                                     // Must be frozen for multi-threaded access.

                    RawStylusInput rawStylusInput = new RawStylusInput(rawStylusInputReport, transformTabletToView, targetPIC);
                    rawStylusInputReport.RawStylusInput = rawStylusInput;
                    sendRawStylusInput = true;
                }

                PointerStylusDevice stylusDevice = rawStylusInputReport.StylusDevice.As <PointerStylusDevice>();

                // Now fire the confirmed enter/leave events as necessary.
                StylusPlugInCollection currentTarget = stylusDevice.CurrentVerifiedTarget;
                if (targetPIC != currentTarget)
                {
                    if (currentTarget != null)
                    {
                        // Fire leave event.  If we never had a plugin for this event then create a temp one.
                        if (originalRSI == null)
                        {
                            GeneralTransformGroup transformTabletToView = new GeneralTransformGroup();
                            transformTabletToView.Children.Add(stylusDevice.GetTabletToElementTransform(null)); // this gives matrix in measured units (not device)
                            transformTabletToView.Children.Add(currentTarget.ViewToElement);                    // Make it relative to the element.
                            transformTabletToView.Freeze();                                                     // Must be frozen for multi-threaded access.
                            originalRSI = new RawStylusInput(rawStylusInputReport, transformTabletToView, currentTarget);
                        }
                        currentTarget.FireEnterLeave(false, originalRSI, true);
                    }

                    if (targetPIC != null)
                    {
                        // Fire Enter event
                        targetPIC.FireEnterLeave(true, rawStylusInputReport.RawStylusInput, true);

                        // Indicate we've used a stylus plugin
                        pointerLogic.Statistics.FeaturesUsed |= Tracing.StylusTraceLogger.FeatureFlags.StylusPluginsUsed;
                    }

                    // Update the verified target.
                    stylusDevice.CurrentVerifiedTarget = targetPIC;
                }

                // Now fire RawStylusInput if needed to the right plugincollection.
                if (sendRawStylusInput)
                {
                    // We are on the pen thread, just call directly.
                    targetPIC.FireRawStylusInput(rawStylusInputReport.RawStylusInput);
                    updateEventPoints = (updateEventPoints || rawStylusInputReport.RawStylusInput.StylusPointsModified);

                    // Indicate we've used a stylus plugin
                    pointerLogic.Statistics.FeaturesUsed |= Tracing.StylusTraceLogger.FeatureFlags.StylusPluginsUsed;
                }

                // Now fire PrePreviewCustomData events.
                if (targetPIC != null)
                {
                    // Send custom data pre event
                    foreach (RawStylusInputCustomData customData in rawStylusInputReport.RawStylusInput.CustomDataList)
                    {
                        customData.Owner.FireCustomData(customData.Data, rawStylusInputReport.Actions, true);
                    }
                }

                // VerifyRawTarget might resend to correct plugins or may have hit the wrong plugincollection.  The StylusPackets
                // may be overriden in those plugins so we need to call UpdateEventStylusPoints to update things.
                if (updateEventPoints)
                {
                    rawStylusInputReport.StylusDevice.As <PointerStylusDevice>().UpdateEventStylusPoints(rawStylusInputReport, true);
                }
            }
        }