public void SetGear(String name, int value) { if (Gears.ContainsKey(name)) { Gears[name] = value; } else { Gears.Add(name, value); } }
public void SetGear(String name, int value) { if (Gears.ContainsKey(name)) { Gears[name] = value; } else { Gears.Add(name, value); } }