Ejemplo n.º 1
0
        static void DrawBezier(Gdi::Graphics g, Vector2 p1, Vector2 q, Vector2 p2)
        {
            const int N   = 100;
            Vector2   pp1 = p1;

            for (int i = 1; i <= N; i++)
            {
                double  t   = (1.0 / N) * i;
                Vector2 pp2 = t * t * p2 + 2 * t * (1 - t) * q + (1 - t) * (1 - t) * p1;
                g.DrawLine(Gdi::Pens.Lime, pp1.ToPointF(), pp2.ToPointF());
                pp1 = pp2;
            }
        }
Ejemplo n.º 2
0
 public void Draw(Gdi::Graphics g)
 {
     g.Clear(Gdi::Color.Transparent);
     g.DrawLine(Gdi::Pens.Blue, this.p1.ToPointF(), this.q1.ToPointF());
     g.DrawLine(Gdi::Pens.Blue, this.p2.ToPointF(), this.q1.ToPointF());
     g.DrawLine(Gdi::Pens.Blue, this.p2.ToPointF(), this.q2.ToPointF());
     g.DrawLine(Gdi::Pens.Blue, this.p3.ToPointF(), this.q2.ToPointF());
     g.DrawLine(Gdi::Pens.Blue, this.p3.ToPointF(), this.q3.ToPointF());
     g.DrawLine(Gdi::Pens.Blue, this.p4.ToPointF(), this.q3.ToPointF());
     g.DrawLine(Gdi::Pens.Blue, this.p4.ToPointF(), this.q4.ToPointF());
     g.DrawLine(Gdi::Pens.Blue, this.p1.ToPointF(), this.q4.ToPointF());
     DrawBezier(g, this.p1, this.q1, this.p2);
     DrawBezier(g, this.p2, this.q2, this.p3);
     DrawBezier(g, this.p3, this.q3, this.p4);
     DrawBezier(g, this.p4, this.q4, this.p1);
     DrawControlPoint(g, this.p1);
     DrawControlPoint(g, this.p2);
     DrawControlPoint(g, this.p3);
     DrawControlPoint(g, this.p4);
     DrawControlPoint(g, this.q1);
     DrawControlPoint(g, this.q2);
     DrawControlPoint(g, this.q3);
     DrawControlPoint(g, this.q4);
 }