Ejemplo n.º 1
0
    private GatherBot CreateBot(int dockID, bool ignoreCost = false)
    {
        if (!ignoreCost)
        {
            if (resourceCount < botCreationCost + minLeftoverResources)
            {
                return(null);
            }

            resourceCount -= botCreationCost;
            toBeSpent     -= botCreationCost;
            inventory.RemoveItem(Item.Type.PureCorvorite, botCreationCost);
        }
        GatherBot bot = Instantiate(botPrefab);

        bot.Create(this, botBaseHP, dockID);
        bot.Activate(false);
        occupiedDocks[dockID]  = true;
        bot.transform.position = docks[dockID].position;
        bot.transform.rotation = docks[dockID].rotation;
        bot.transform.parent   = transform.parent;
        childBots.Add(bot);
        AssignUnoccupiedCoords(bot);
        BuildBot(dockID);
        return(bot);
    }
Ejemplo n.º 2
0
 public void Store(List <ItemStack> items, GatherBot b)
 {
     b.Activate(false);
     dockAnims[b.dockID].SetTrigger("Dismantle1");
     inventory.Store(items);
     resourceCount = inventory.Count(Item.Type.PureCorvorite);
     SpendResources(b);
 }
Ejemplo n.º 3
0
 public void ActivateBot(int ID, Vector2 position)
 {
     for (int i = 0; i < childBots.Count; i++)
     {
         GatherBot bot = childBots[i];
         if (bot.dockID == ID)
         {
             bot.transform.position = position;
             bot.Activate(true);
             return;
         }
     }
 }