public void Start() { var games = new GamesController(); var loop = true; while (loop) { UI.PrintMainMenu(); var input = Console.ReadKey(true).Key; switch (input) { case ConsoleKey.D1: games.CreateGame(); break; case ConsoleKey.D2: games.RemoveGame(); break; case ConsoleKey.D3: games.PrintGameList(); break; case ConsoleKey.D4: games.EditGame(); break; case ConsoleKey.D5: loop = false; break; } } }
public void EditGame_should_edit_game() { //Act var actionResult = _gamesController.EditGame(It.IsAny <int>(), new EditGameModel()); //Assert actionResult.Should().BeOfType <OkNegotiatedContentResult <string> >(); }
internal void Start() { var games = new GamesController(); var shows = new TVShowController(); var loop = true; while (loop) { UI.PrintMainMenu(); var input = Console.ReadKey(true).Key; switch (input) { case ConsoleKey.D1: games.CreateGame(); break; case ConsoleKey.D2: games.RemoveGame(); break; case ConsoleKey.D3: games.PrintGameList(); break; case ConsoleKey.D4: games.EditGame(); break; case ConsoleKey.D5: shows.CreateShow(); break; case ConsoleKey.D6: shows.RemoveShow(); break; case ConsoleKey.D7: shows.PrintShowList(); break; case ConsoleKey.D8: shows.EditShow(); break; case ConsoleKey.D9: loop = false; break; } } }