public void Stop_GameoverMusic() { if (GameoverMusic != null && GameoverMusic.isPlaying) { GameoverMusic.Stop(); } }
public void Play_GameoverMusic() { if (GameoverMusic != null && !GameoverMusic.isPlaying) { GameoverMusic.Play(); } }
public void Stop_GameoverMusic() { if (GameoverMusic != null && GameoverMusic.isPlaying) { GameoverMusic.Stop(); } }
public void Play_GameoverMusic() { if (GameoverMusic != null && !GameoverMusic.isPlaying) { GameoverMusic.Play(); } }