Ejemplo n.º 1
0
    /// <summary>
    /// Sets the whoseturn correctly and handles winning condition
    /// </summary>
    /// <param name="gridPos">Where the previous sign has been placed</param>
	public virtual void NextTurn(int[] gridPos, out Cell.CellOcc won) {
        NextPerson();

        // Check whether someone has won
        GameWonData cellWon = grid.DidWinGame(gridPos);

        // Someone has won
        if (cellWon.gameWon) {
            cellWon = grid.StopCurrentGame(cellWon);
            gameStarted = false;

            if (SomeoneWonGameEvent != null) SomeoneWonGameEvent(cellWon.winType);
            
            StartCoroutine("DrawBorderToGame", cellWon);
        }

        won = cellWon.gameWon ? cellWon.winType : Cell.CellOcc.BLOCKED;
    }
Ejemplo n.º 2
0
    protected void DrawBorderToGame(GameWonData cellWon) {
        int[,] points = cellWon.GetShapePoints();
        float[,] winLinePoints = cellWon.GetWinLinePoints();

        AddBorderToGame(points, winLinePoints, cellWon.winType);
    }