Ejemplo n.º 1
0
    public static GameVariable GameVariableSettings(GameVariable var)
    {
        if(GUILayout.Button("Add variable", GUILayout.Width(mWidth)))
        {
            var.AddVariable();
        }
        for(int i=0; i<var.variableKey.Length; i++)
        {
            EditorGUILayout.BeginHorizontal();
            if(GUILayout.Button("Remove", GUILayout.Width(mWidth*0.3f)))
            {
                var.RemoveVariable(i);
                break;
            }
            var.remove[i] = EditorGUILayout.Toggle("Remove", var.remove[i], GUILayout.Width(mWidth));
            var.variableKey[i] = EditorGUILayout.TextField("Key", var.variableKey[i], GUILayout.Width(mWidth));
            if(!var.remove[i])
            {
                var.variableValue[i] = EditorGUILayout.TextField("Value", var.variableValue[i], GUILayout.Width(mWidth));
            }
            GUILayout.FlexibleSpace();
            EditorGUILayout.EndVertical();
        }
        EditorGUILayout.Separator();

        if(GUILayout.Button("Add number variable", GUILayout.Width(mWidth)))
        {
            var.AddNumberVariable();
        }
        for(int i=0; i<var.numberVarKey.Length; i++)
        {
            EditorGUILayout.BeginHorizontal();
            if(GUILayout.Button("Remove", GUILayout.Width(mWidth*0.3f)))
            {
                var.RemoveNumberVariable(i);
                break;
            }
            var.removeNumber[i] = EditorGUILayout.Toggle("Remove", var.removeNumber[i], GUILayout.Width(mWidth));
            var.numberVarKey[i] = EditorGUILayout.TextField("Key", var.numberVarKey[i], GUILayout.Width(mWidth));
            if(!var.removeNumber[i])
            {
                var.changeType[i] = (SimpleOperator)EditorGUILayout.EnumPopup(
                        var.changeType[i], GUILayout.Width(EditorHelper.mWidth*0.5f));
                var.numberVarValue[i] = EditorGUILayout.FloatField(var.numberVarValue[i], GUILayout.Width(mWidth*0.5f));
            }
            GUILayout.FlexibleSpace();
            EditorGUILayout.EndVertical();
        }
        return var;
    }