Ejemplo n.º 1
0
 internal void SlowMotion()
 {
     if (GameStatusEffect.SlowMotionIsReady)
     {
         GameTimeManager.SlowMotionTimeStart(SlowMotionTimer_Tick);
         GameTimeManager.SlowMotionCooldownStart(SlowMotionCooldown_tick);
         GameStatusEffect.SlowMotionIsReady = false;
         SetSpeed(GameStatusEffect.SlowMotionSpeed);
     }
 }