Ejemplo n.º 1
0
 // ----------------------------------------------------------------
 //  Start
 // ----------------------------------------------------------------
 override protected void Start()
 {
     myFlatlineBody     = myBody as FlatlineBody;
     gameTimeController = MyRoom.GameController.GameTimeController;
     HoverTimeLeft      = HoverDur; // start out with fuel.
     base.Start();
 }
Ejemplo n.º 2
0
    // ----------------------------------------------------------------
    //  Start
    // ----------------------------------------------------------------
    override protected void Start()
    {
        gameTimeController = MyRoom.GameController.GameTimeController;
        freezaBody         = myBody as FreezaBody;
        base.Start();

        SetIsRoomFrozen(false);
    }
Ejemplo n.º 3
0
    private void Awake()
    {
        _gameTimeController  = GetComponentInChildren <GameTimeController>();
        _playerColorDropdown = GetComponentInChildren <PlayerColorDropdown>();

        _startButton.onClick.AddListener(OnStartButtonClicked);

        _hostLeaveButton.onClick.AddListener(OnHostBackButtonClicked);
        _guestLeaveButton.onClick.AddListener(OnGuestBackButtonClicked);
    }
Ejemplo n.º 4
0
    // ----------------------------------------------------------------
    //  Start / Destroy
    // ----------------------------------------------------------------
    private void Start()
    {
        // Set application values.
        Application.targetFrameRate = GameVisualProperties.TargetFrameRate;
        gameTimeController          = GetComponent <GameTimeController>();

        // In the editor? Reload our levels file!
                #if UNITY_EDITOR
        UnityEditor.AssetDatabase.Refresh();
                #endif

        // Start at the level we've most recently played!
        StartLevel(dataManager.GetLastPlayedLevelAddress());
    }
Ejemplo n.º 5
0
	void Start () 
	{
		if (instance == null) 
		{
			// Singleton
			instance = this;

			// Initial time calculation
			totalGameSeconds += secondsPerSecond * Time.deltaTime;
		}
		else if(instance != this)
		{
			// Singleton
			Destroy(gameObject);
		}
	}
Ejemplo n.º 6
0
 // ----------------------------------------------------------------
 //  Start
 // ----------------------------------------------------------------
 override protected void Start()
 {
     gameTimeController = MyRoom.GameController.GameTimeController;
     SetIsDilatingTime(true);
     base.Start();
 }
Ejemplo n.º 7
0
 // Use this for initialization
 void Start()
 {
     _gtc = GameObject.FindGameObjectWithTag("GameController").GetComponent<GameTimeController>();
 }
 // Use this for initialization
 void Start()
 {
     this.gameTimeController = GameObject.FindObjectOfType<GameTimeController>();
 }
Ejemplo n.º 9
0
 private void Awake()
 {
     _gameTimeController = GetComponentInChildren <GameTimeController>();
 }
Ejemplo n.º 10
0
    void Start()
    {
        myState = States.bedroom_0_0;

        GameObject gameDialogboxControllerObject = GameObject.FindWithTag("DialogBox");

        if (gameDialogboxControllerObject != null)
        {
            dialog = gameDialogboxControllerObject.GetComponent <GameDialogBoxController>();
        }
        if (gameDialogboxControllerObject == null)
        {
            Debug.Log("Cannot find 'GameDialogBoxController' script.");
        }

        GameObject equipmentManagerObject = GameObject.FindWithTag("EquipmentManager");

        if (equipmentManagerObject != null)
        {
            equipment = equipmentManagerObject.GetComponent <EquipmentManager>();
        }
        if (equipmentManagerObject == null)
        {
            Debug.Log("Cannot find 'EquipmentManager' script.");
        }

        GameObject gametimeControllerObject = GameObject.FindWithTag("GameTime");

        if (gametimeControllerObject != null)
        {
            gameTime = gametimeControllerObject.GetComponent <GameTimeController>();
        }
        if (gametimeControllerObject == null)
        {
            Debug.Log("Cannot find 'GameTimeController' script.");
        }

        GameObject enemyControllerObject = GameObject.FindWithTag("Enemy");

        if (enemyControllerObject != null)
        {
            enemy = enemyControllerObject.GetComponent <EnemyController>();
        }
        if (enemyControllerObject == null)
        {
            Debug.Log("Cannot find 'EnemyController' script.");
        }

        GameObject playerControllerObject = GameObject.FindWithTag("Player");

        if (playerControllerObject != null)
        {
            player = playerControllerObject.GetComponent <PlayerController>();
        }
        if (playerControllerObject == null)
        {
            Debug.Log("Cannot find 'PlayerController' script.");
        }

        GameObject levelManagerObject = GameObject.FindWithTag("LevelManager");

        if (levelManagerObject != null)
        {
            level = levelManagerObject.GetComponent <LevelManager>();
        }
        if (levelManagerObject == null)
        {
            Debug.Log("Cannot find 'LevelManager' script.");
        }
    }
Ejemplo n.º 11
-1
 void Start()
 {
     _gtc = GameObject.FindGameObjectWithTag("GameController").GetComponent<GameTimeController>();
     _sc = GameObject.FindGameObjectWithTag("GameController").GetComponent<StaffController>();
     _gtc.MonthElasped += MonthElapsed;
 }