public void Message(string message, object[] parameters)
 {
     if (message.Equals("Out"))
     {
         GameStateManager.Instance().FSM.ChangeState(GameStateHall.Instance());
     }
     else if (message.Equals("Table"))
     {
         GameStateManager.Instance().FSM.ChangeState(GameStateDiningTable.Instance());
     }
 }
Ejemplo n.º 2
0
 public static GameStateDiningTable Instance()
 {
     if (null == m_instance)
     {
         lock (m_lockHelper) {
             if (null == m_instance)
             {
                 m_instance = new GameStateDiningTable();
             }
         }
     }
     return(m_instance);
 }