public LevelUp SetXP(bool isWin) { int oldLevel = GetLevel(); if (isWin) { Wins++; } else { Losses++; } XP += isWin ? 500 : 200; Tokens += isWin ? 25 : 10; if (oldLevel != GetLevel()) { if (GetLevel() % 5 == 0) { GSMan.BigLevelUp(); return(LevelUp.BIGLEVELUP); } else { return(LevelUp.SMALLLEVELUP); } } else { return(LevelUp.NOLEVELUP); } }