Ejemplo n.º 1
0
        /// <summary>
        /// This method dispatches all events. It needs to be run at regular intervals (like every frame).
        /// </summary>
        public void Update()
        {
            CheckIfUsable();

            NativeMethods.ServicesGameServer_HandleCallbacks();
            ReportExceptions();

            gameServer.InvokeEvents();
            gameServerStats.InvokeEvents();
        }