Ejemplo n.º 1
0
        bool Filtered(GameServer game)
        {
            if ((game.State == (int)ServerState.GameStarted) && !showStarted)
            {
                return(true);
            }

            if ((game.State == (int)ServerState.WaitingPlayers) && !showWaiting)
            {
                return(true);
            }

            if ((game.Players == 0) && !showEmpty)
            {
                return(true);
            }

            if (!game.CompatibleVersion() && !showIncompatible)
            {
                return(true);
            }

            return(false);
        }