Ejemplo n.º 1
0
    public async Task <GameSaveErrorStatus> Initialize(XboxLiveContext context)
    {
        if (context == null)
        {
            throw new ArgumentNullException("context");
        }

        // Getting a GameSaveProvider requires the Windows user object. It will automatically get the correct
        // provider for the current Xbox Live user.
        var users = await Windows.System.User.FindAllAsync();

        if (users.Count > 0)
        {
            GameSaveProviderGetResult result = await GameSaveProvider.GetForUserAsync(
                users[0], context.AppConfig.ServiceConfigurationId);

            if (result.Status == GameSaveErrorStatus.Ok)
            {
                m_context      = context;
                m_saveProvider = result.Value;
            }

            return(result.Status);
        }
        else
        {
            throw new Exception("No Windows users found when creating save provider.");
        }
    }
Ejemplo n.º 2
0
        private static async Task <GameSaveProvider> GetGameSaveProvider()
        {
            if (XboxLiveObject.CurrentContext == null || XboxLiveObject.CurrentUser == null)
            {
                return(null);
            }

            var users = await Windows.System.User.FindAllAsync();

            GameSaveProviderGetResult gameSaveTask = await GameSaveProvider.GetForUserAsync(users[0], XboxLiveObject.CurrentContext.AppConfig.ServiceConfigurationId);

            if (gameSaveTask.Status == GameSaveErrorStatus.Ok)
            {
                return(gameSaveTask.Value);
            }
            else
            {
                return(null);
            }
        }
Ejemplo n.º 3
0
        public IEnumerator Initialize(XboxLiveUser xboxLiveUser, Action <GameSaveStatus> resultCallBack)
        {
            yield return(null);

            if (resultCallBack != null)
            {
#if ENABLE_WINMD_SUPPORT
                var configId = XboxLive.Instance.AppConfig.ServiceConfigurationId;
                var initTask = GameSaveProvider.GetForUserAsync(xboxLiveUser.WindowsSystemUser, configId).AsTask();
                if (initTask.Result.Status == GameSaveErrorStatus.Ok)
                {
                    this.gameSaveProvider = initTask.Result.Value;
                }

                var gameSaveStatus =
                    (GameSaveStatus)Enum.Parse(typeof(GameSaveStatus), initTask.Result.Status.ToString());
                resultCallBack(gameSaveStatus);
#else
                resultCallBack(GameSaveStatus.Ok);
#endif
                this.isInitializedInterntal = true;
            }
        }
Ejemplo n.º 4
0
 public void Reset()
 {
     m_context      = null;
     m_saveProvider = null;
 }
Ejemplo n.º 5
0
        private async void SyncSaveData()
        {
            var users = await User.FindAllAsync();

            var gameSaveTask = await GameSaveProvider.GetForUserAsync(users[0], "00000000-0000-0000-0000-000063336555");

            Debug.WriteLine($"클라우드 동기화 연결 결과: {gameSaveTask.Status}");

            if (gameSaveTask.Status == GameSaveErrorStatus.Ok)
            {
                var gameSaveProvider = gameSaveTask.Value;

                var gameSaveContainer = gameSaveProvider.CreateContainer("LoreSaveContainer");

                var saveData   = new List <SaveData>();
                var loadFailed = false;

                for (var i = 0; i < 4; i++)
                {
                    string saveName;
                    if (i == 0)
                    {
                        saveName = "loreSave";
                    }
                    else
                    {
                        saveName = $"loreSave{i}";
                    }

                    var result = await gameSaveContainer.GetAsync(new string[] { saveName });

                    if (result.Status == GameSaveErrorStatus.Ok)
                    {
                        IBuffer loadedBuffer;

                        result.Value.TryGetValue(saveName, out loadedBuffer);

                        if (loadedBuffer == null)
                        {
                            loadFailed = true;
                            break;
                        }

                        var reader   = DataReader.FromBuffer(loadedBuffer);
                        var dataSize = reader.ReadUInt32();

                        var buffer = new byte[dataSize];

                        reader.ReadBytes(buffer);

                        var loadData = Encoding.UTF8.GetString(buffer);

                        saveData.Add(JsonConvert.DeserializeObject <SaveData>(loadData));
                    }
                    else if (result.Status == GameSaveErrorStatus.BlobNotFound)
                    {
                        saveData.Add(null);
                    }
                    else if (result.Status != GameSaveErrorStatus.BlobNotFound)
                    {
                        loadFailed = true;
                        break;
                    }
                }

                if (loadFailed)
                {
                    await new MessageDialog("클라우드 서버에서 세이브를 가져올 수 없습니다. 기기에 저장된 세이브를 사용합니다.").ShowAsync();
                }
                else
                {
                    var storageFolder    = ApplicationData.Current.LocalFolder;
                    var differentBuilder = new StringBuilder();
                    var differentID      = new List <int>();

                    for (var i = 0; i < saveData.Count; i++)
                    {
                        string GetSaveName(int id)
                        {
                            if (id == 0)
                            {
                                return("본 게임 데이터");
                            }
                            else
                            {
                                return($"게임 데이터 {id} (부)");
                            }
                        }

                        string idStr;
                        if (i == 0)
                        {
                            idStr = "";
                        }
                        else
                        {
                            idStr = i.ToString();
                        }

                        try
                        {
                            var localSaveFile = await storageFolder.GetFileAsync($"loreSave{idStr}.dat");

                            var localSaveData = JsonConvert.DeserializeObject <SaveData>(await FileIO.ReadTextAsync(localSaveFile));

                            if (localSaveData == null)
                            {
                                if (saveData[i] != null)
                                {
                                    differentBuilder.Append(GetSaveName(i)).Append("\r\n");
                                    differentBuilder.Append("클라우드 데이터만 존재").Append("\r\n\r\n");

                                    differentID.Add(i);
                                }
                            }
                            else
                            {
                                if (saveData[i] == null)
                                {
                                    differentBuilder.Append(GetSaveName(i)).Append("\r\n");
                                    differentBuilder.Append("기기 데이터만 존재").Append("\r\n\r\n");;

                                    differentID.Add(i);
                                }
                                else
                                {
                                    if (saveData[i].SaveTime != localSaveData.SaveTime)
                                    {
                                        differentBuilder.Append(GetSaveName(i)).Append("\r\n");
                                        differentBuilder.Append($"클라우드: {new DateTime(saveData[i].SaveTime):yyyy.MM.dd HH:mm:ss}").Append("\r\n");
                                        differentBuilder.Append($"기기: {new DateTime(localSaveData.SaveTime):yyyy.MM.dd HH:mm:ss}").Append("\r\n\r\n");

                                        differentID.Add(i);
                                    }
                                }
                            }
                        }
                        catch (FileNotFoundException e)
                        {
                            Debug.WriteLine($"세이브 파일 없음: {e.Message}");

                            if (saveData[i] != null)
                            {
                                differentBuilder.Append(GetSaveName(i)).Append("\r\n");
                                differentBuilder.Append("클라우드 데이터만 존재").Append("\r\n\r\n");

                                differentID.Add(i);
                            }
                        }
                    }

                    if (differentID.Count > 0)
                    {
                        var differentDialog = new MessageDialog("클라우드/기기간 데이터 동기화가 되어 있지 않습니다. 어느 데이터를 사용하시겠습니까?\r\n\r\n" + differentBuilder.ToString());
                        differentDialog.Commands.Add(new UICommand("클라우드"));
                        differentDialog.Commands.Add(new UICommand("기기"));

                        differentDialog.DefaultCommandIndex = 0;
                        differentDialog.CancelCommandIndex  = 1;

                        var chooseData = await differentDialog.ShowAsync();

                        if (chooseData.Label == "클라우드")
                        {
                            for (var i = 0; i < differentID.Count; i++)
                            {
                                if (saveData[differentID[i]] != null)
                                {
                                    string idStr;
                                    if (differentID[i] == 0)
                                    {
                                        idStr = "";
                                    }
                                    else
                                    {
                                        idStr = differentID[i].ToString();
                                    }

                                    var saveFile = await storageFolder.CreateFileAsync($"loreSave{idStr}.dat", CreationCollisionOption.ReplaceExisting);

                                    await FileIO.WriteTextAsync(saveFile, JsonConvert.SerializeObject(saveData[differentID[i]]));
                                }
                            }
                        }
                    }
                }

                InitializeKeyEvent();
            }
            else
            {
                await new MessageDialog("클라우드 서버에 접속할 수 없습니다. 기기에 저장된 세이브를 사용합니다.").ShowAsync();
                InitializeKeyEvent();
            }
        }