Ejemplo n.º 1
0
    public Tile[,] getNonaTileFromGamePosition(GamePosition pos)
    {
        Tile[,] nonaTile = new Tile[3, 3];

        nonaTile[0, 0] = getTileFromGamePosition(pos.add(new Vector2(-1, -1)));
        nonaTile[1, 0] = getTileFromGamePosition(pos.add(new Vector2(0, -1)));
        nonaTile[2, 0] = getTileFromGamePosition(pos.add(new Vector2(1, -1)));
        nonaTile[0, 1] = getTileFromGamePosition(pos.add(new Vector2(-1, 0)));
        nonaTile[1, 1] = getTileFromGamePosition(pos.add(new Vector2(0, 0)));
        nonaTile[2, 1] = getTileFromGamePosition(pos.add(new Vector2(1, 0)));
        nonaTile[0, 2] = getTileFromGamePosition(pos.add(new Vector2(-1, 1)));
        nonaTile[1, 2] = getTileFromGamePosition(pos.add(new Vector2(0, 1)));
        nonaTile[2, 2] = getTileFromGamePosition(pos.add(new Vector2(1, 1)));

        return(nonaTile);
    }