// Use this for initialization
    void Start()
    {
        fadeController = GameObject.Find("Fader").GetComponent <FadeInOut>();
        buttonHandler  = GameObject.Find("GameOverMenu").GetComponent <GameOverButtonHandler>();

        Invoke("MenuStart", 0.25f);
    }
    // Use this for initialization
    void Start()
    {
        fadeController = GameObject.Find("Fader").GetComponent<FadeInOut>();
        buttonHandler = GameObject.Find("GameOverMenu").GetComponent<GameOverButtonHandler>();

        Invoke("MenuStart", 0.25f);
    }