// Use this for initialization void Start() { fadeController = GameObject.Find("Fader").GetComponent <FadeInOut>(); buttonHandler = GameObject.Find("GameOverMenu").GetComponent <GameOverButtonHandler>(); Invoke("MenuStart", 0.25f); }
// Use this for initialization void Start() { fadeController = GameObject.Find("Fader").GetComponent<FadeInOut>(); buttonHandler = GameObject.Find("GameOverMenu").GetComponent<GameOverButtonHandler>(); Invoke("MenuStart", 0.25f); }