Ejemplo n.º 1
0
        public void GetNeighboursState_ShouldReturnTheCorrectStateOfNeighbours
            (int idCell, CellState[] expectedNeighboursState)
        {
            IList <CellState> neighboursState = new List <CellState>();

            neighboursState = simpleUniverse.GetNeighboursState(idCell);

            Assert.AreEqual(expectedNeighboursState, neighboursState);
        }