/// <summary>
 /// Method to load all the templates into memory
 /// </summary>
 public static void LoadTemplates()
 {
     #region Albion
     #region Archer
     if (!Albion_Archer.LoadFromDatabase("albion_archer"))
     {
         Albion_Archer.AddNPCEquipment(eInventorySlot.Cloak, 3800);
         Albion_Archer.AddNPCEquipment(eInventorySlot.TorsoArmor, 728);
         Albion_Archer.AddNPCEquipment(eInventorySlot.LegsArmor, 663);
         Albion_Archer.AddNPCEquipment(eInventorySlot.ArmsArmor, 664);
         Albion_Archer.AddNPCEquipment(eInventorySlot.HandsArmor, 665);
         Albion_Archer.AddNPCEquipment(eInventorySlot.FeetArmor, 666);
         Albion_Archer.AddNPCEquipment(eInventorySlot.DistanceWeapon, 849);
         Albion_Archer.AddNPCEquipment(eInventorySlot.RightHandWeapon, 653);
         Albion_Archer.AddNPCEquipment(eInventorySlot.LeftHandWeapon, 59);
         Albion_Archer = Albion_Archer.CloseTemplate();
         Albion_Archer.GetItem(eInventorySlot.DistanceWeapon).Hand        = (int)eHandFlag.Two;
         Albion_Archer.GetItem(eInventorySlot.LeftHandWeapon).Object_Type = (int)eObjectType.Shield;
     }
     #endregion
     #region Caster
     if (!Albion_Caster.LoadFromDatabase("albion_caster"))
     {
         Albion_Caster.AddNPCEquipment(eInventorySlot.Cloak, 3800);
         Albion_Caster.AddNPCEquipment(eInventorySlot.TorsoArmor, 58);
         Albion_Caster.AddNPCEquipment(eInventorySlot.HandsArmor, 142);
         Albion_Caster.AddNPCEquipment(eInventorySlot.FeetArmor, 143);
         Albion_Caster.AddNPCEquipment(eInventorySlot.RightHandWeapon, 13);
         Albion_Caster.AddNPCEquipment(eInventorySlot.TwoHandWeapon, 1170);
         Albion_Caster = Albion_Caster.CloseTemplate();
         Albion_Caster.GetItem(eInventorySlot.TwoHandWeapon).Hand = (int)eHandFlag.Two;
     }
     #endregion
     #region Fighter
     if (!Albion_Fighter.LoadFromDatabase("albion_fighter"))
     {
         Albion_Fighter.AddNPCEquipment(eInventorySlot.Cloak, 3800);
         Albion_Fighter.AddNPCEquipment(eInventorySlot.TorsoArmor, 662);
         Albion_Fighter.AddNPCEquipment(eInventorySlot.LegsArmor, 663);
         Albion_Fighter.AddNPCEquipment(eInventorySlot.ArmsArmor, 664);
         Albion_Fighter.AddNPCEquipment(eInventorySlot.HandsArmor, 665);
         Albion_Fighter.AddNPCEquipment(eInventorySlot.FeetArmor, 666);
         Albion_Fighter.AddNPCEquipment(eInventorySlot.HeadArmor, 95);
         Albion_Fighter.AddNPCEquipment(eInventorySlot.LeftHandWeapon, 60);
         Albion_Fighter.AddNPCEquipment(eInventorySlot.RightHandWeapon, 10);
         Albion_Fighter.AddNPCEquipment(eInventorySlot.TwoHandWeapon, 649);
         Albion_Fighter = Albion_Fighter.CloseTemplate();
         Albion_Fighter.GetItem(eInventorySlot.LeftHandWeapon).Object_Type = (int)eObjectType.Shield;
         Albion_Fighter.GetItem(eInventorySlot.TwoHandWeapon).Hand         = (int)eHandFlag.Two;
     }
     #endregion
     #region Lord
     if (!Albion_Lord.LoadFromDatabase("albion_lord"))
     {
         Albion_Lord.AddNPCEquipment(eInventorySlot.Cloak, 3800); //676
         Albion_Lord.AddNPCEquipment(eInventorySlot.TorsoArmor, 662);
         Albion_Lord.AddNPCEquipment(eInventorySlot.LegsArmor, 663);
         Albion_Lord.AddNPCEquipment(eInventorySlot.ArmsArmor, 664);
         Albion_Lord.AddNPCEquipment(eInventorySlot.HandsArmor, 665);
         Albion_Lord.AddNPCEquipment(eInventorySlot.FeetArmor, 666);
         Albion_Lord.AddNPCEquipment(eInventorySlot.HeadArmor, 95);
         Albion_Lord.AddNPCEquipment(eInventorySlot.LeftHandWeapon, 60);
         Albion_Lord.AddNPCEquipment(eInventorySlot.RightHandWeapon, 10);
         Albion_Lord.AddNPCEquipment(eInventorySlot.TwoHandWeapon, 649);
         Albion_Lord.AddNPCEquipment(eInventorySlot.DistanceWeapon, 132);
         Albion_Lord = Albion_Lord.CloseTemplate();
         Albion_Lord.GetItem(eInventorySlot.DistanceWeapon).Hand        = (int)eHandFlag.Two;
         Albion_Lord.GetItem(eInventorySlot.LeftHandWeapon).Object_Type = (int)eObjectType.Shield;
         Albion_Lord.GetItem(eInventorySlot.TwoHandWeapon).Hand         = (int)eHandFlag.Two;
     }
     #endregion
     #region Healer
     if (!Albion_Healer.LoadFromDatabase("albion_healer"))
     {
         Albion_Healer.AddNPCEquipment(eInventorySlot.Cloak, 3800);
         Albion_Healer.AddNPCEquipment(eInventorySlot.TorsoArmor, 713);
         Albion_Healer.AddNPCEquipment(eInventorySlot.LegsArmor, 663);
         Albion_Healer.AddNPCEquipment(eInventorySlot.ArmsArmor, 664);
         Albion_Healer.AddNPCEquipment(eInventorySlot.HandsArmor, 665);
         Albion_Healer.AddNPCEquipment(eInventorySlot.FeetArmor, 666);
         Albion_Healer.AddNPCEquipment(eInventorySlot.HeadArmor, 94);
         Albion_Healer.AddNPCEquipment(eInventorySlot.LeftHandWeapon, 61);
         Albion_Healer.AddNPCEquipment(eInventorySlot.RightHandWeapon, 3282);
         Albion_Healer = Albion_Healer.CloseTemplate();
         Albion_Fighter.GetItem(eInventorySlot.LeftHandWeapon).Object_Type = (int)eObjectType.Shield;
     }
     #endregion
     #region Stealther
     if (!Albion_Stealther.LoadFromDatabase("albion_stealther"))
     {
         Albion_Stealther.AddNPCEquipment(eInventorySlot.Cloak, 3800);
         Albion_Stealther.AddNPCEquipment(eInventorySlot.TorsoArmor, 792);
         Albion_Stealther.AddNPCEquipment(eInventorySlot.LegsArmor, 663);
         Albion_Stealther.AddNPCEquipment(eInventorySlot.ArmsArmor, 664);
         Albion_Stealther.AddNPCEquipment(eInventorySlot.HandsArmor, 665);
         Albion_Stealther.AddNPCEquipment(eInventorySlot.FeetArmor, 666);
         Albion_Stealther.AddNPCEquipment(eInventorySlot.LeftHandWeapon, 653);
         Albion_Stealther.AddNPCEquipment(eInventorySlot.RightHandWeapon, 653);
         Albion_Stealther.AddNPCEquipment(eInventorySlot.TwoHandWeapon, 653);
         Albion_Stealther = Albion_Stealther.CloseTemplate();
         Albion_Stealther.GetItem(eInventorySlot.LeftHandWeapon).Hand         = (int)eHandFlag.Left;
         Albion_Stealther.GetItem(eInventorySlot.LeftHandWeapon).SlotPosition = Slot.LEFTHAND;
     }
     #endregion
     #region PK
     //portal keep
     Albion_FighterPK.LoadFromDatabase("alb_fighter_pk");
     Albion_ArcherPK.LoadFromDatabase("alb_archer_pk");
     Albion_CasterPK.LoadFromDatabase("alb_caster_pk");
     #endregion
     #endregion
     #region Midgard
     #region Archer
     if (!Midgard_Archer.LoadFromDatabase("midgard_archer"))
     {
         Midgard_Archer.AddNPCEquipment(eInventorySlot.Cloak, 3801);
         Midgard_Archer.AddNPCEquipment(eInventorySlot.TorsoArmor, 668);
         Midgard_Archer.AddNPCEquipment(eInventorySlot.LegsArmor, 2943);
         Midgard_Archer.AddNPCEquipment(eInventorySlot.ArmsArmor, 2944);
         Midgard_Archer.AddNPCEquipment(eInventorySlot.HandsArmor, 2945);
         Midgard_Archer.AddNPCEquipment(eInventorySlot.FeetArmor, 2946);
         Midgard_Archer.AddNPCEquipment(eInventorySlot.HeadArmor, 2874);
         Midgard_Archer.AddNPCEquipment(eInventorySlot.DistanceWeapon, 1037);
         Midgard_Archer.AddNPCEquipment(eInventorySlot.TwoHandWeapon, 328);
         Midgard_Archer.AddNPCEquipment(eInventorySlot.LeftHandWeapon, 59);
         Midgard_Archer = Midgard_Archer.CloseTemplate();
         Midgard_Archer.GetItem(eInventorySlot.DistanceWeapon).Hand        = (int)eHandFlag.Two;
         Midgard_Archer.GetItem(eInventorySlot.TwoHandWeapon).Hand         = (int)eHandFlag.Two;
         Midgard_Archer.GetItem(eInventorySlot.LeftHandWeapon).Object_Type = (int)eObjectType.Shield;
     }
     #endregion
     #region Caster
     if (!Midgard_Caster.LoadFromDatabase("midgard_caster"))
     {
         Midgard_Caster.AddNPCEquipment(eInventorySlot.Cloak, 3801);
         Midgard_Caster.AddNPCEquipment(eInventorySlot.TorsoArmor, 98);
         Midgard_Caster.AddNPCEquipment(eInventorySlot.HandsArmor, 142);
         Midgard_Caster.AddNPCEquipment(eInventorySlot.FeetArmor, 143);
         Midgard_Caster.AddNPCEquipment(eInventorySlot.RightHandWeapon, 13);
         Midgard_Caster.AddNPCEquipment(eInventorySlot.TwoHandWeapon, 566);
         Midgard_Caster = Midgard_Caster.CloseTemplate();
         Midgard_Caster.GetItem(eInventorySlot.TwoHandWeapon).Hand = (int)eHandFlag.Two;
     }
     #endregion
     #region Fighter
     if (!Midgard_Fighter.LoadFromDatabase("midgard_fighter"))
     {
         Midgard_Fighter.AddNPCEquipment(eInventorySlot.Cloak, 3801);
         Midgard_Fighter.AddNPCEquipment(eInventorySlot.TorsoArmor, 668);
         Midgard_Fighter.AddNPCEquipment(eInventorySlot.LegsArmor, 2943);
         Midgard_Fighter.AddNPCEquipment(eInventorySlot.ArmsArmor, 2944);
         Midgard_Fighter.AddNPCEquipment(eInventorySlot.HandsArmor, 2945);
         Midgard_Fighter.AddNPCEquipment(eInventorySlot.FeetArmor, 2946);
         Midgard_Fighter.AddNPCEquipment(eInventorySlot.HeadArmor, 2874);
         Midgard_Fighter.AddNPCEquipment(eInventorySlot.LeftHandWeapon, 60);
         Midgard_Fighter.AddNPCEquipment(eInventorySlot.RightHandWeapon, 313);
         Midgard_Fighter.AddNPCEquipment(eInventorySlot.TwoHandWeapon, 572);
         Midgard_Fighter = Midgard_Fighter.CloseTemplate();
         Midgard_Fighter.GetItem(eInventorySlot.LeftHandWeapon).Object_Type = (int)eObjectType.Shield;
         Midgard_Fighter.GetItem(eInventorySlot.TwoHandWeapon).Hand         = (int)eHandFlag.Two;
     }
     #endregion
     #region Lord
     if (!Midgard_Lord.LoadFromDatabase("midgard_lord"))
     {
         Midgard_Lord.AddNPCEquipment(eInventorySlot.Cloak, 3801);
         Midgard_Lord.AddNPCEquipment(eInventorySlot.TorsoArmor, 668);
         Midgard_Lord.AddNPCEquipment(eInventorySlot.LegsArmor, 2943);
         Midgard_Lord.AddNPCEquipment(eInventorySlot.ArmsArmor, 2944);
         Midgard_Lord.AddNPCEquipment(eInventorySlot.HandsArmor, 2945);
         Midgard_Lord.AddNPCEquipment(eInventorySlot.FeetArmor, 2946);
         Midgard_Lord.AddNPCEquipment(eInventorySlot.HeadArmor, 2874);
         Midgard_Lord.AddNPCEquipment(eInventorySlot.LeftHandWeapon, 60);
         Midgard_Lord.AddNPCEquipment(eInventorySlot.RightHandWeapon, 313);
         Midgard_Lord.AddNPCEquipment(eInventorySlot.TwoHandWeapon, 572);
         Midgard_Lord.AddNPCEquipment(eInventorySlot.DistanceWeapon, 564);
         Midgard_Lord = Midgard_Lord.CloseTemplate();
         Midgard_Lord.GetItem(eInventorySlot.DistanceWeapon).Hand         = (int)eHandFlag.Two;
         Midgard_Lord.GetItem(eInventorySlot.DistanceWeapon).Object_Type  = (int)eObjectType.Longbow;
         Midgard_Lord.GetItem(eInventorySlot.DistanceWeapon).SlotPosition = Slot.RANGED;
         Midgard_Lord.GetItem(eInventorySlot.LeftHandWeapon).Object_Type  = (int)eObjectType.Shield;
         Midgard_Lord.GetItem(eInventorySlot.TwoHandWeapon).Hand          = (int)eHandFlag.Two;
     }
     #endregion
     #region Healer
     if (!Midgard_Healer.LoadFromDatabase("midgard_healer"))
     {
         Midgard_Healer.AddNPCEquipment(eInventorySlot.Cloak, 3801);
         Midgard_Healer.AddNPCEquipment(eInventorySlot.TorsoArmor, 668);
         Midgard_Healer.AddNPCEquipment(eInventorySlot.LegsArmor, 2943);
         Midgard_Healer.AddNPCEquipment(eInventorySlot.ArmsArmor, 2944);
         Midgard_Healer.AddNPCEquipment(eInventorySlot.HandsArmor, 2945);
         Midgard_Healer.AddNPCEquipment(eInventorySlot.FeetArmor, 2946);
         Midgard_Healer.AddNPCEquipment(eInventorySlot.HeadArmor, 2874);
         Midgard_Healer.AddNPCEquipment(eInventorySlot.LeftHandWeapon, 59);
         Midgard_Healer.AddNPCEquipment(eInventorySlot.RightHandWeapon, 3335);
         Midgard_Healer.AddNPCEquipment(eInventorySlot.TwoHandWeapon, 3336);
         Midgard_Healer = Midgard_Healer.CloseTemplate();
         Midgard_Healer.GetItem(eInventorySlot.LeftHandWeapon).Object_Type = (int)eObjectType.Shield;
     }
     #endregion
     #region Hastener
     if (!Midgard_Hastener.LoadFromDatabase("midgard_hastener"))
     {
         Midgard_Hastener.AddNPCEquipment(eInventorySlot.Cloak, 443, 43);
         Midgard_Hastener.AddNPCEquipment(eInventorySlot.TorsoArmor, 230);
         Midgard_Hastener.AddNPCEquipment(eInventorySlot.HandsArmor, 233);
         Midgard_Hastener.AddNPCEquipment(eInventorySlot.FeetArmor, 234);
         Midgard_Hastener.AddNPCEquipment(eInventorySlot.LeftHandWeapon, 228);
         Midgard_Hastener = Midgard_Hastener.CloseTemplate();
         Midgard_Hastener.GetItem(eInventorySlot.LeftHandWeapon).Hand         = (int)eHandFlag.Left;
         Midgard_Hastener.GetItem(eInventorySlot.LeftHandWeapon).SlotPosition = Slot.LEFTHAND;
     }
     #endregion
     #region Stealther
     if (!Midgard_Stealther.LoadFromDatabase("midgard_stealther"))
     {
         Midgard_Stealther.AddNPCEquipment(eInventorySlot.Cloak, 3801);
         Midgard_Stealther.AddNPCEquipment(eInventorySlot.TorsoArmor, 668);
         Midgard_Stealther.AddNPCEquipment(eInventorySlot.LegsArmor, 2943);
         Midgard_Stealther.AddNPCEquipment(eInventorySlot.ArmsArmor, 2944);
         Midgard_Stealther.AddNPCEquipment(eInventorySlot.HandsArmor, 2945);
         Midgard_Stealther.AddNPCEquipment(eInventorySlot.FeetArmor, 2946);
         Midgard_Stealther.AddNPCEquipment(eInventorySlot.HeadArmor, 335);
         Midgard_Stealther.AddNPCEquipment(eInventorySlot.LeftHandWeapon, 573);
         Midgard_Stealther.AddNPCEquipment(eInventorySlot.RightHandWeapon, 573);
         Midgard_Stealther.AddNPCEquipment(eInventorySlot.TwoHandWeapon, 577);
         Midgard_Stealther = Midgard_Stealther.CloseTemplate();
         Midgard_Stealther.GetItem(eInventorySlot.LeftHandWeapon).Hand        = (int)eHandFlag.Left;
         Albion_Stealther.GetItem(eInventorySlot.LeftHandWeapon).SlotPosition = Slot.LEFTHAND;
     }
     #endregion
     #region PK
     Midgard_FighterPK.LoadFromDatabase("mid_fighter_pk");
     Midgard_ArcherPK.LoadFromDatabase("mid_archer_pk");
     Midgard_CasterPK.LoadFromDatabase("mid_caster_pk");
     #endregion
     #endregion
     #region Hibernia
     #region Archer
     if (!Hibernia_Archer.LoadFromDatabase("hibernia_archer"))
     {
         Hibernia_Archer.AddNPCEquipment(eInventorySlot.Cloak, 3802);
         Hibernia_Archer.AddNPCEquipment(eInventorySlot.TorsoArmor, 667);
         Hibernia_Archer.AddNPCEquipment(eInventorySlot.LegsArmor, 989);
         Hibernia_Archer.AddNPCEquipment(eInventorySlot.ArmsArmor, 990);
         Hibernia_Archer.AddNPCEquipment(eInventorySlot.HandsArmor, 991);
         Hibernia_Archer.AddNPCEquipment(eInventorySlot.FeetArmor, 992);
         Hibernia_Archer.AddNPCEquipment(eInventorySlot.HeadArmor, 1207);
         Hibernia_Archer.AddNPCEquipment(eInventorySlot.DistanceWeapon, 919);
         Hibernia_Archer.AddNPCEquipment(eInventorySlot.RightHandWeapon, 643);
         Hibernia_Archer.AddNPCEquipment(eInventorySlot.LeftHandWeapon, 643);
         Hibernia_Archer = Hibernia_Archer.CloseTemplate();
         Hibernia_Archer.GetItem(eInventorySlot.DistanceWeapon).Hand         = (int)eHandFlag.Two;
         Hibernia_Archer.GetItem(eInventorySlot.DistanceWeapon).Object_Type  = (int)eObjectType.RecurvedBow;
         Hibernia_Archer.GetItem(eInventorySlot.DistanceWeapon).SlotPosition = Slot.RANGED;
         Hibernia_Archer.GetItem(eInventorySlot.LeftHandWeapon).Hand         = (int)eHandFlag.Left;
     }
     #endregion
     #region Caster
     if (!Hibernia_Caster.LoadFromDatabase("hibernia_caster"))
     {
         Hibernia_Caster.AddNPCEquipment(eInventorySlot.Cloak, 3802);
         Hibernia_Caster.AddNPCEquipment(eInventorySlot.TorsoArmor, 97);
         Hibernia_Caster.AddNPCEquipment(eInventorySlot.HandsArmor, 142);
         Hibernia_Caster.AddNPCEquipment(eInventorySlot.FeetArmor, 143);
         Hibernia_Caster.AddNPCEquipment(eInventorySlot.RightHandWeapon, 13);
         Hibernia_Caster.AddNPCEquipment(eInventorySlot.TwoHandWeapon, 1176);
         Hibernia_Caster = Hibernia_Caster.CloseTemplate();
         Hibernia_Caster.GetItem(eInventorySlot.TwoHandWeapon).Hand = (int)eHandFlag.Two;
     }
     #endregion
     #region Fighter
     if (!Hibernia_Fighter.LoadFromDatabase("hibernia_fighter"))
     {
         Hibernia_Fighter.AddNPCEquipment(eInventorySlot.Cloak, 3802);
         Hibernia_Fighter.AddNPCEquipment(eInventorySlot.TorsoArmor, 667);
         Hibernia_Fighter.AddNPCEquipment(eInventorySlot.LegsArmor, 989);
         Hibernia_Fighter.AddNPCEquipment(eInventorySlot.ArmsArmor, 990);
         Hibernia_Fighter.AddNPCEquipment(eInventorySlot.HandsArmor, 991);
         Hibernia_Fighter.AddNPCEquipment(eInventorySlot.FeetArmor, 992);
         Hibernia_Fighter.AddNPCEquipment(eInventorySlot.HeadArmor, 1207);
         Hibernia_Fighter.AddNPCEquipment(eInventorySlot.LeftHandWeapon, 79);
         Hibernia_Fighter.AddNPCEquipment(eInventorySlot.RightHandWeapon, 897);
         Hibernia_Fighter.AddNPCEquipment(eInventorySlot.TwoHandWeapon, 476);
         Hibernia_Fighter = Hibernia_Fighter.CloseTemplate();
         Hibernia_Fighter.GetItem(eInventorySlot.LeftHandWeapon).Object_Type = (int)eObjectType.Shield;
         Hibernia_Fighter.GetItem(eInventorySlot.TwoHandWeapon).Hand         = (int)eHandFlag.Two;
     }
     #endregion
     #region Lord
     if (!Hibernia_Lord.LoadFromDatabase("hibernia_lord"))
     {
         Hibernia_Lord.AddNPCEquipment(eInventorySlot.Cloak, 3802);
         Hibernia_Lord.AddNPCEquipment(eInventorySlot.TorsoArmor, 667);
         Hibernia_Lord.AddNPCEquipment(eInventorySlot.LegsArmor, 989);
         Hibernia_Lord.AddNPCEquipment(eInventorySlot.ArmsArmor, 990);
         Hibernia_Lord.AddNPCEquipment(eInventorySlot.HandsArmor, 991);
         Hibernia_Lord.AddNPCEquipment(eInventorySlot.FeetArmor, 992);
         Hibernia_Lord.AddNPCEquipment(eInventorySlot.HeadArmor, 1207);
         Hibernia_Lord.AddNPCEquipment(eInventorySlot.LeftHandWeapon, 79);
         Hibernia_Lord.AddNPCEquipment(eInventorySlot.RightHandWeapon, 897);
         Hibernia_Lord.AddNPCEquipment(eInventorySlot.TwoHandWeapon, 476);
         Hibernia_Lord.AddNPCEquipment(eInventorySlot.DistanceWeapon, 471);
         Hibernia_Lord.GetItem(eInventorySlot.DistanceWeapon).Hand         = (int)eHandFlag.Two;
         Hibernia_Lord.GetItem(eInventorySlot.DistanceWeapon).Object_Type  = (int)eObjectType.CompositeBow;
         Hibernia_Lord.GetItem(eInventorySlot.DistanceWeapon).SlotPosition = Slot.RANGED;
         Hibernia_Lord.GetItem(eInventorySlot.LeftHandWeapon).Object_Type  = (int)eObjectType.Shield;
         Hibernia_Lord.GetItem(eInventorySlot.TwoHandWeapon).Hand          = (int)eHandFlag.Two;
     }
     #endregion
     #region Healer
     if (!Hibernia_Healer.LoadFromDatabase("hibernia_healer"))
     {
         Hibernia_Healer.AddNPCEquipment(eInventorySlot.Cloak, 3802);
         Hibernia_Healer.AddNPCEquipment(eInventorySlot.TorsoArmor, 667);
         Hibernia_Healer.AddNPCEquipment(eInventorySlot.LegsArmor, 989);
         Hibernia_Healer.AddNPCEquipment(eInventorySlot.ArmsArmor, 990);
         Hibernia_Healer.AddNPCEquipment(eInventorySlot.HandsArmor, 991);
         Hibernia_Healer.AddNPCEquipment(eInventorySlot.FeetArmor, 992);
         Hibernia_Healer.AddNPCEquipment(eInventorySlot.HeadArmor, 1207);
         Hibernia_Healer.AddNPCEquipment(eInventorySlot.LeftHandWeapon, 59);
         Hibernia_Healer.AddNPCEquipment(eInventorySlot.RightHandWeapon, 3247);
         Hibernia_Healer = Hibernia_Healer.CloseTemplate();
         Hibernia_Healer.GetItem(eInventorySlot.LeftHandWeapon).Object_Type = (int)eObjectType.Shield;
     }
     #endregion
     #region Stealther
     if (!Hibernia_Stealther.LoadFromDatabase("hibernia_stealther"))
     {
         Hibernia_Stealther.AddNPCEquipment(eInventorySlot.Cloak, 3802);
         Hibernia_Stealther.AddNPCEquipment(eInventorySlot.TorsoArmor, 667);
         Hibernia_Stealther.AddNPCEquipment(eInventorySlot.LegsArmor, 989);
         Hibernia_Stealther.AddNPCEquipment(eInventorySlot.ArmsArmor, 990);
         Hibernia_Stealther.AddNPCEquipment(eInventorySlot.HandsArmor, 991);
         Hibernia_Stealther.AddNPCEquipment(eInventorySlot.FeetArmor, 992);
         Hibernia_Stealther.AddNPCEquipment(eInventorySlot.LeftHandWeapon, 2685);
         Hibernia_Stealther.AddNPCEquipment(eInventorySlot.RightHandWeapon, 2685);
         Hibernia_Stealther.AddNPCEquipment(eInventorySlot.TwoHandWeapon, 2687);
         Hibernia_Stealther = Hibernia_Stealther.CloseTemplate();
         Hibernia_Stealther.GetItem(eInventorySlot.LeftHandWeapon).Hand       = (int)eHandFlag.Left;
         Albion_Stealther.GetItem(eInventorySlot.LeftHandWeapon).SlotPosition = Slot.LEFTHAND;
     }
     #endregion
     #region PK
     Hibernia_FighterPK.LoadFromDatabase("hib_fighter_pk");
     Hibernia_ArcherPK.LoadFromDatabase("hib_archer_pk");
     Hibernia_CasterPK.LoadFromDatabase("hib_caster_pk");
     #endregion
     #endregion
 }