private void Win(object sender, EventArgs e) { Smiley.IsHappy = false; Smiley.IsGlassWeared = true; Smiley.IsSad = false; if (dialogWin == null) { dialogWin = new WinnerName(); } else { dialogWin = null; return; } dialogWin.ShowDialog(); BestTimes newTime = new BestTimes(); newTime.BestTime = GameTime.Value; if (dialogWin.UserNameText.Text.Length == 0) { newTime.WinnerName = "Anonymouse"; } else { newTime.WinnerName = dialogWin.UserNameText.Text; } newTime.WinDateTime = DateTime.Now; BestTimeList.Statisticts.SaveToFile(newTime); GameBestTimes.PerformClick(); GameNew.PerformClick(); }
private void smiley1_Click(object sender, EventArgs e) { GameNew.PerformClick(); }