Ejemplo n.º 1
0
 private void MessegeBox_OnOkButtonClickEvent()
 {
     if (GameMng.GetDiamondNumber() >= GameMng.selectedExam.examDiamondPrice)
     {
         GameMng.Instance.RemoveDiamond(GameMng.selectedExam.examDiamondPrice);
         myPanel.Hide();
         GameMng.Instance.ShowExam();
     }
     else
     {
         Setting.MessegeBox.SetMessege("الماس کافی نداری");
     }
 }
Ejemplo n.º 2
0
 public void HintClick()
 {
     if (QuestionList[CurrentQuestionIndex].structure != QuestionStruct.WordGame)
     {
         if (GameMng.GetDiamondNumber() < 5)
         {
             Setting.notificationMessage.Show("الماس کافی نداری".faConvert());
         }
         else
         {
             hintButton.gameObject.SetActive(false);
             GameMng.Instance.RemoveDiamond(5);
             Setting.notificationMessage.Show("5 تا الماس استفاده کردی ".faConvert());
             if (QuestionList[CurrentQuestionIndex].correctAnswer == 2 || QuestionList[CurrentQuestionIndex].correctAnswer == 3)
             {
                 if (QuestionList[CurrentQuestionIndex].structure == QuestionStruct.Choice)
                 {
                     ChoiceQuestionButtons[0].gameObject.SetActive(false);
                     ChoiceQuestionButtons[3].gameObject.SetActive(false);
                 }
                 else
                 {
                     PicQuestionButtons[0].gameObject.SetActive(false);
                     PicQuestionButtons[3].gameObject.SetActive(false);
                 }
             }
             else
             {
                 if (QuestionList[CurrentQuestionIndex].structure == QuestionStruct.Choice)
                 {
                     ChoiceQuestionButtons[1].gameObject.SetActive(false);
                     ChoiceQuestionButtons[2].gameObject.SetActive(false);
                 }
                 else
                 {
                     PicQuestionButtons[1].gameObject.SetActive(false);
                     PicQuestionButtons[2].gameObject.SetActive(false);
                 }
             }
         }
     }
 }