Ejemplo n.º 1
0
    /// <summary>
    /// 获取GM
    /// </summary>
    /// <returns></returns>
    private void GetGameManager()
    {
        GameObject _gm = GameObject.FindGameObjectWithTag("GameManager");

        if (_gm)
        {
            gm     = _gm.GetComponent <GameManagerT3>();
            uiCtrl = _gm.GetComponent <UIControllerT3>();
            //Debug.Log("获取T1 gm");
        }
        else
        {
            //Debug.Log("GameManager物体不存在");
        }
    }
Ejemplo n.º 2
0
    /// <summary>
    /// 创建新场景
    /// </summary>
    public void CreateNewScene(SubjectType sjType, OperateType opType)
    {
        //实例化PC和VR必备物体,加载场景所需必要的脚本和物体
        GameObject camera = Instantiate(mainCamera);

        camera.name = "Main Camera T3";
        GameObject oldCamera = GameObject.Find("Main Camera");

        oldCamera.SetActive(false);

        GameObject EventSystemGameObject = Instantiate(EventSystem);

        StartUICanvasGameObject     = Instantiate(StartUICanvasPrefab);
        DesktopGameCanvasGameObject = Instantiate(DesktopGameCanvasPrefab);
        GameObject VRTK_SDKManagerGameObject = Instantiate(VRTK_SDKManagerPrefab);
        GameObject VRTK_ScriptsGameObject    = Instantiate(VRTK_ScriptsPrefab);

        gm = Instantiate(GameManager).GetComponent <GameManagerT3>();
        gm.InitCameraGameObject(camera, StartUICanvasGameObject, DesktopGameCanvasGameObject, VRTK_SDKManagerGameObject, VRTK_ScriptsGameObject);
        gm.subjectType = sjType;

        GameObject PipeGroupParentGameObject = Instantiate(pipeGroupParent);
        GameObject StateSetsParentGameObject = Instantiate(stateSetParent);
        GameObject UISetParentGameObject     = Instantiate(uiSetParent);


        uiCtrl = gm.GetComponent <UIControllerT3>();
        uiCtrl.InitUICanvas(StartUICanvasGameObject, DesktopGameCanvasGameObject,
                            VRTK_SDKManagerGameObject.transform.GetChild(0).GetChild(3).GetChild(0).GetChild(0).gameObject,
                            VRTK_SDKManagerGameObject.transform.GetChild(0).GetChild(3).GetChild(0).GetChild(3).GetChild(0).GetChild(0).gameObject);


        VRTK_SDKManagerGameObject.GetComponent <VRTK_SDKManager>().scriptAliasLeftController =
            VRTK_ScriptsGameObject.transform.Find("LeftController").gameObject;
        VRTK_SDKManagerGameObject.GetComponent <VRTK_SDKManager>().scriptAliasRightController =
            VRTK_ScriptsGameObject.transform.Find("RightController").gameObject;
    }