Ejemplo n.º 1
0
    /// <summary>
    /// 点击关卡失败复活主城按钮
    /// </summary>
    private void OnClickGameLevelFailViewResurrectionButton()
    {
        GameLevel_ResurgenceProto proto = new GameLevel_ResurgenceProto();

        proto.GameLevelId = m_GameLevelSceneId;
        proto.Grade       = (byte)m_Garade;
        NetWorkSocket.Instance.SendMsg(proto.ToArray());
        m_GameLevelFailView.Close();
    }
 public static GameLevel_ResurgenceProto ToProto(byte[] buffer)
 {
     using (MMO_MemoryStream ms = new MMO_MemoryStream(buffer))
     {
         GameLevel_ResurgenceProto proto = new GameLevel_ResurgenceProto();
         proto.GameLevelId = ms.ReadInt();
         proto.Grade       = (byte)ms.ReadByte();
         return(proto);
     }
 }
Ejemplo n.º 3
0
    public static GameLevel_ResurgenceProto GetProto(MMO_MemoryStream ms, byte[] buffer)
    {
        GameLevel_ResurgenceProto proto = new GameLevel_ResurgenceProto();

        ms.SetLength(0);
        ms.Write(buffer, 0, buffer.Length);
        ms.Position = 0;

        proto.GameLevelId = ms.ReadInt();
        proto.Grade       = (byte)ms.ReadByte();
        proto.Type        = (byte)ms.ReadByte();

        return(proto);
    }