public async Task GameRepository_Create() { // Arrange GameImplementation _repositorio = new GameImplementation(_context); var game = new GameEntity() { GameId = 1, PlayerId = 30, Win = 5 }; // Act var result = await _repositorio.InsertAsync(game); //Assert Assert.NotNull(result); Assert.Equal(game.GameId, result.GameId); Assert.Equal(game.PlayerId, result.PlayerId); Assert.False(game.Id == Guid.Empty); var registroCriado = await _context.Games.FirstOrDefaultAsync(); Assert.NotNull(registroCriado); Assert.Equal(registroCriado.GameId, registroCriado.GameId); Assert.Equal(game.PlayerId, registroCriado.PlayerId); Assert.False(game.Id == Guid.Empty); }