public void OnCollisionEnter2D(Collision2D collision) { if (collision.collider.tag == StaticNames.Player && (keyManager.Use(KeyColor) || KeyColor == StandardColor.None)) { GameHelpers.LoadScene(levelSettings.NextScene); scoreObject.UpdateScore((Int32)GameHelpers.GetHUDLevelTimeLeft().GetRemainingTime() * 100); } }
public void LoadMainMenu() { GameHelpers.LoadScene(Scene.MainMenu); }
public void StartGame() { PlayerState.Reset(); GameHelpers.LoadScene(Scene.Level01); }
public void NewGame() { GameHelpers.LoadScene(Scene.Level01); }
public void OnFadeComplete() { GameHelpers.LoadScene(NextScene); }
public void Die() { GameHelpers.LoadScene(Scene.Captured); }