Ejemplo n.º 1
0
        /// <summary>
        /// 添加Unity对象
        /// </summary>
        public T AddManager <T>(string typeName) where T : Component
        {
            object result = null;

            m_Managers.TryGetValue(typeName, out result);
            if (result != null)
            {
                return((T)result);
            }
            Component c = GameGlobal.AddComponent <T>();

            m_Managers.Add(typeName, c);
            return(default(T));
        }