public override void Dispose() { base.Dispose(); startTestBattleEvent.DeregisterListener(StartTestBattle); }
private void OnDisable() { gameEvent.DeregisterListener(OnEventRaised); gameEvent.DeregisterListener(OnEventDataRaised); }
public override void Dispose() { base.Dispose(); startTestBattleEvent.DeregisterListener(StartTestBattle); }
private void OnDisable() { gameEvent.DeregisterListener(OnEventRaised); gameEvent.DeregisterListener(OnEventDataRaised); }