private void OnDrag(InputManager.TouchInfo touch_info)
 {
     //IL_0041: Unknown result type (might be due to invalid IL or missing references)
     //IL_0047: Unknown result type (might be due to invalid IL or missing references)
     if (!(loader == null) && !MonoBehaviourSingleton <UIManager> .I.IsDisable() && MonoBehaviourSingleton <GameSceneManager> .I.GetCurrentSectionName() == nowSectionName)
     {
         loader.get_transform().Rotate(GameDefine.GetCharaRotateVector(touch_info));
     }
 }
Ejemplo n.º 2
0
 private void OnDrag(GameObject obj, Vector2 move)
 {
     //IL_0041: Unknown result type (might be due to invalid IL or missing references)
     //IL_0046: Unknown result type (might be due to invalid IL or missing references)
     //IL_0047: Unknown result type (might be due to invalid IL or missing references)
     if (!(playerLoader == null) && !MonoBehaviourSingleton <UIManager> .I.IsDisable() && !(MonoBehaviourSingleton <GameSceneManager> .I.GetCurrentSectionName() != "ProfileTop"))
     {
         playerLoader.get_transform().Rotate(GameDefine.GetCharaRotateVector(move));
     }
 }
Ejemplo n.º 3
0
    private void OnDrag(InputManager.TouchInfo touch_info)
    {
        //IL_0053: Unknown result type (might be due to invalid IL or missing references)
        //IL_0059: Unknown result type (might be due to invalid IL or missing references)
        if (!(playerLoader == null) && !MonoBehaviourSingleton <UIManager> .I.IsDisable())
        {
            string currentSectionName = MonoBehaviourSingleton <GameSceneManager> .I.GetCurrentSectionName();

            if (!(currentSectionName != "StatusTop") || !(currentSectionName != "StatusAvatar"))
            {
                playerLoader.get_transform().Rotate(GameDefine.GetCharaRotateVector(touch_info));
            }
        }
    }
 private void OnDrag(GameObject obj, Vector2 delta)
 {
     //IL_002c: Unknown result type (might be due to invalid IL or missing references)
     //IL_0042: Unknown result type (might be due to invalid IL or missing references)
     //IL_0047: Expected O, but got Unknown
     //IL_0049: Unknown result type (might be due to invalid IL or missing references)
     //IL_004a: Unknown result type (might be due to invalid IL or missing references)
     if (!(enemyModelRenderTexture == null) && !MonoBehaviourSingleton <UIManager> .I.IsDisable())
     {
         foreach (Transform item in enemyModelRenderTexture.GetModelTransform().get_parent())
         {
             Transform val = item;
             val.Rotate(GameDefine.GetCharaRotateVector(delta));
         }
     }
 }