Ejemplo n.º 1
0
        /// <summary>
        /// Updates the card test for card Presses if state is set to selecting
        /// </summary>
        /// <param name="mouse">current Mouse object</param>
        /// <param name="timer">current Timer Object</param>
        protected override void OnUpdate(GameCore.Input.Keyboard keyboard, GameCore.Input.Mouse mouse, GameCore.Timing.Timer timer)
        {
            if (!Active)
            {
                return;
            }
            almDelay.Update(timer.DeltaTimeMS);

            if (almDelay.Check(Alarm.CheckType.RESET))
            {
                if (objValue != curValue)
                {
                    if (StateMain.singleton.soundsOn)
                    {
                        StateMain.singleton.Sounds.odoTick.Play(false, true);
                    }

                    if (Math.Abs(objValue - curValue) < Math.Abs(step))
                    {
                        curValue = objValue;
                    }
                    else
                    {
                        curValue += step;
                    }
                }

                txtCounter.Text = curValue.ToString(format);
                if (txtCounter.Text == "")
                {
                    txtCounter.Text = "0";
                }
            }
        }
Ejemplo n.º 2
0
 /// <summary>
 /// Updates the card test for card Presses if state is set to selecting
 /// </summary>
 /// <param name="mouse">current Mouse object</param>
 /// <param name="timer">current Timer Object</param>
 protected override void OnUpdate(GameCore.Input.Keyboard keyboard, GameCore.Input.Mouse mouse, GameCore.Timing.Timer timer)
 {
     if (status == iconStatus.Concealed)
     {
         if (Released && (StateMain.singleton.currentState == StateMain.singleton.stPlay || StateMain.singleton.currentState == StateMain.singleton.stCredit))
         {
             //if (StateMain.singleton.soundsOn)
             //{
             //    StateMain.singleton.Sounds.iconReveal.Stop(true);
             //    StateMain.singleton.Sounds.iconReveal.Play(false, true);
             //}
             //Reveal();
             //if(!((StPlay)StateMain.singleton.stPlay).autoReveal)
             //StateMain.singleton.saveRecoveryRecord();   //every icon should be updated...
         }
     }
     else if (status == iconStatus.Revealing)
     {
         almCoverAnim.Update(timer.DeltaTimeMS);
         if (almCoverAnim.Check(Alarm.CheckType.RESET))
         {
             coverAnimFrame++;
             if (coverAnimFrame >= Definitions.CoverAnimationFrames)
             {
                 IconsView.singleton.iconsRevealed++;
                 status = iconStatus.Revealed;
             }
         }
     }
 }
Ejemplo n.º 3
0
 /// <summary>
 /// Updates the card test for card Presses if state is set to selecting
 /// </summary>
 /// <param name="mouse">current Mouse object</param>
 /// <param name="timer">current Timer Object</param>
 protected override void OnUpdate(GameCore.Input.Keyboard keyboard, GameCore.Input.Mouse mouse, GameCore.Timing.Timer timer)
 {
     if (active && ka != null)
     {
         ka.Update(keyboard, mouse, timer);
         if (ka.isDone())
         {
             active = false;
         }
     }
 }
Ejemplo n.º 4
0
        /// <summary>
        /// Updates the card test for card Presses if state is set to selecting
        /// </summary>
        /// <param name="mouse">current Mouse object</param>
        /// <param name="timer">current Timer Object</param>
        protected override void OnUpdate(GameCore.Input.Keyboard keyboard, GameCore.Input.Mouse mouse, GameCore.Timing.Timer timer)
        {
            foreach (Icon icon in icons)
            {
                icon.Update(keyboard, mouse, timer);
            }

            foreach (AnimatedLabel anim in StateMain.singleton.Animations)
            {
                anim.Update(keyboard, mouse, timer);
            }

            if (StateMain.singleton.currentState == StateMain.singleton.stWin && (((StPlay)StateMain.singleton.stPlay).winnings > 0 || ((StPlay)StateMain.singleton.stPlay).freeTabsWon > 0))
            {
                //almChangeFlashingLine.Update(timer.DeltaTimeMS);
                //almFlashLines.Update(timer.DeltaTimeMS);
                int tempFrm = 0;
                if (StateMain.singleton.Animations.Count > 0)
                {
                    tempFrm = StateMain.singleton.Animations[0].GetFrame();

                    if (tempFrm % 7 == 0 && lastFrm != tempFrm && tempFrm != 28)
                    {
                        lastFrm     = tempFrm;
                        lineShowing = !lineShowing;
                        if (lineShowing)
                        {
                            lineFlashesSoFar++;
                        }
                    }

                    //Debug.WriteLine(lineShowing + " - " + tempFrm + " - " + lastFrm + " - " + curLineFlashing);
                }


                if ((tempFrm >= 28) || firstWinFlag)
                {
                    lineFlashesSoFar = 0;
                    curLineFlashing  = (firstWinFlag)?getFirstWinLine():getNextWinLine(curLineFlashing);

                    StateMain.singleton.lblLineAmount.Text = "Pattern " + (curLineFlashing + 1).ToString() + " pays " + ((StPlay)StateMain.singleton.stPlay).finalLineAmounts[curLineFlashing].ToString("C");

                    StateMain.singleton.Animations.Clear();
                    startWinnerIconAnims(((StPlay)StateMain.singleton.stPlay).finalNoOfIconsWon, curLineFlashing, ((StPlay)StateMain.singleton.stPlay).finalLineAmounts);
                    if (((StPlay)StateMain.singleton.stPlay).freeTabsWon > 0)
                    {
                        animateFreeTabsIcon();
                    }

                    firstWinFlag = false;
                }
            }
        }