// Start is called before the first frame update void Start() { startTime = Time.time; GameObject gameControllerObject = GameObject.FindWithTag("GameController"); if (gameControllerObject != null) { gameController = gameControllerObject.GetComponent <GameController5Target>(); } if (gameController == null) { Debug.Log("Cannot find 'GameController' script!"); } }
// Start is called before the first frame update void Start() { // cannot pass gameController at unity editor interface // have to do this to FIND game controller GameObject gameControllerObject = GameObject.FindWithTag("GameController"); if (gameControllerObject != null) { gameController = gameControllerObject.GetComponent <GameController5Target>(); } if (gameController == null) { Debug.Log("Cannot find 'GameController' script!"); } }