//加载预制体 public GameObject LoadPrefab(string prefab) { GameObject obj = AssetManager.Instance.LoadAsset <GameObject>(GameConfigs.GetPrefabsPath(prefab)); return(obj); }
//加载预制体 public GameObject LoadPrefab(string prefab) { GameObject obj = AssetManager.Instance.LoadAsset <GameObject>(GameConfigs.GetPrefabsPath(prefab)); return(obj); }